[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-kimageshop
Subject:    Re: Q: Storyboard SVG Templating, 5.0 or 5.1?
From:       "Emmet O'Neill" <emmetoneill.pdx () gmail ! com>
Date:       2021-10-04 14:58:59
Message-ID: CANZHuebAJiKV3ZLSTv05G7ZdVLupCOVWwUae4Koiro+bnqapbg () mail ! gmail ! com
[Download RAW message or body]

No, it shouldn't add any new strings to Krita, because we can just use the
same "SVG template path" gui element.

It would require updated docs, which I think I could do relatively quickly.
Currently:
https://docs.krita.org/en/reference_manual/dockers/storyboard_docker.html#exporting-storyboard

On Mon, Oct 4, 2021 at 7:51 AM Wolthera <griffinvalley@gmail.com> wrote:

> On Mon, Oct 4, 2021 at 4:44 PM Emmet O'Neill <emmetoneill.pdx@gmail.com>
> wrote:
> >
> > Hey all, I'm looking for some input. :)
> >
>
> > Our new design, which allows for more control and less foot-shooting,
> uses "label" attributes like "image0" or "comment3" embedded into the SVG
> template to allow users to layout each individual element of their
> storyboards, and (like the storyboard docker) allows for a arbitrary number
> of comment tracks. Once a quality SVG template is made, the only thing the
> user needs to do is pick an appropriate font size, so while it takes a bit
> more initial work to create a template, it's much easier to use a template
> and the results are overall better.
> > This new design is mostly implemented and it's in master, we just have
> to do a polish pass and (optionally) create a default/example SVG layout
> file that we can ship with Krita.
> >
> > Question: So basically, I'm wondering if we can squeeeeeze this feature
> improvement into the 5.0 release, or if it's just too late and we should
> leave 5.0 as it is now (without the ability to use SVG templates).
> >
> > If it's possible and reasonable to do, I'd love to have this make it
> into 5.0 because it's potentially a great way to export storyboards and a
> nice layer of icing on Krita's storyboarding cake. :)
> > (But I know that it's a bit late in the cycle, so let me know what you
> think!)
>
> The main question that isn't answered here is 'does it add new
> translatable strings?' As long as the answer is 'no' (because
> technically, this is just a refactor of a feature that existed at
> string freeze), then it can go into 5.0, if the answer is 'yes'
> however, then we'll have a problem and it might be wiser to put into
> 5.1
>
> --
> Wolthera
>

[Attachment #3 (text/html)]

<div dir="ltr"><div>No, it shouldn&#39;t add any new strings to Krita, because we can \
just use the same &quot;SVG template path&quot; gui element. \
<br></div><div><br></div><div>It would require updated docs, which I think I could do \
relatively quickly. Currently:<br></div><div><a \
href="https://docs.krita.org/en/reference_manual/dockers/storyboard_docker.html#export \
ing-storyboard">https://docs.krita.org/en/reference_manual/dockers/storyboard_docker.html#exporting-storyboard</a></div></div><br><div \
class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Oct 4, 2021 at 7:51 AM \
Wolthera &lt;<a href="mailto:griffinvalley@gmail.com">griffinvalley@gmail.com</a>&gt; \
wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px \
0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">On Mon, Oct 4, 2021 at \
4:44 PM Emmet O&#39;Neill &lt;<a href="mailto:emmetoneill.pdx@gmail.com" \
target="_blank">emmetoneill.pdx@gmail.com</a>&gt; wrote:<br> &gt;<br>
&gt; Hey all, I&#39;m looking for some input. :)<br>
&gt;<br>
<br>
&gt; Our new design, which allows for more control and less foot-shooting, uses \
&quot;label&quot; attributes like &quot;image0&quot; or &quot;comment3&quot; embedded \
into the SVG template to allow users to layout each individual element of their \
storyboards, and (like the storyboard docker) allows for a arbitrary number of \
comment tracks. Once a quality SVG template is made, the only thing the user needs to \
do is pick an appropriate font size, so while it takes a bit more initial work to \
create a template, it&#39;s much easier to use a template and the results are overall \
better.<br> &gt; This new design is mostly implemented and it&#39;s in master, we \
just have to do a polish pass and (optionally) create a default/example SVG layout \
file that we can ship with Krita.<br> &gt;<br>
&gt; Question: So basically, I&#39;m wondering if we can squeeeeeze this feature \
improvement into the 5.0 release, or if it&#39;s just too late and we should leave \
5.0 as it is now (without the ability to use SVG templates).<br> &gt;<br>
&gt; If it&#39;s possible and reasonable to do, I&#39;d love to have this make it \
into 5.0 because it&#39;s potentially a great way to export storyboards and a nice \
layer of icing on Krita&#39;s storyboarding cake. :)<br> &gt; (But I know that \
it&#39;s a bit late in the cycle, so let me know what you think!)<br> <br>
The main question that isn&#39;t answered here is &#39;does it add new<br>
translatable strings?&#39; As long as the answer is &#39;no&#39; (because<br>
technically, this is just a refactor of a feature that existed at<br>
string freeze), then it can go into 5.0, if the answer is &#39;yes&#39;<br>
however, then we&#39;ll have a problem and it might be wiser to put into<br>
5.1<br>
<br>
-- <br>
Wolthera<br>
</blockquote></div>



[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic