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finally, a weird error thrown upon trying out liquify(which worked last
friday for me, so...)
I have intel opensource drivers.(Intel=C2=AE Ironlake Mobile )
CRITICAL: Your video driver forbids disabling VSync!
CRITICAL: Try toggling some VSync- or VBlank-related options in your driver
configuration dialog.
CRITICAL: NVIDIA users can do:
CRITICAL: sudo nvidia-settings > (tab) OpenGL settings > Sync to VBlank
( unchecked )
WARNING: We didn't manage to switch off VSync on your graphics adapter.
WARNING: It means either your hardware or driver doesn't support it,
WARNING: or we just don't know about this hardware. Please report us a bug
WARNING: with the output of 'glxinfo' for your card.
WARNING: Trying to workaround it by disabling Double Buffering.
WARNING: You may see some flickering when painting with some tools. It
doesn't
WARNING: affect the quality of the final image, though.
QGLShaderProgram: could not create shader program
QGLShader: could not create shader
QWidget::repaint: Recursive repaint detected
CRITICAL: Your video driver forbids disabling VSync!
CRITICAL: Try toggling some VSync- or VBlank-related options in your driver
configuration dialog.
CRITICAL: NVIDIA users can do:
CRITICAL: sudo nvidia-settings > (tab) OpenGL settings > Sync to VBlank
( unchecked )
WARNING: We didn't manage to switch off VSync on your graphics adapter.
WARNING: It means either your hardware or driver doesn't support it,
WARNING: or we just don't know about this hardware. Please report us a bug
WARNING: with the output of 'glxinfo' for your card.
WARNING: Trying to workaround it by disabling Double Buffering.
WARNING: You may see some flickering when painting with some tools. It
doesn't
WARNING: affect the quality of the final image, though.
QGLShaderProgram: could not create shader program
QGLShader: could not create shader
CRITICAL: According to statistics of the KisTileDataStore some tiles have
leaked from the Krita control!
CRITICAL: Tiles in memory: 391 Total tiles: 391
deletingdocument KisDoc2(0x35b54d0, name =3D "document_1")
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finally, a weird error thrown upon trying out liquify=
(which worked last friday for me, so...)
I have intel opensource d=
rivers.(Intel=C2=AE Ironlake Mobile )
CRITICAL: Your video driv=
er forbids disabling VSync!
CRITICAL: Try toggling some VSync- or VBlan=
k-related options in your driver configuration dialog.
CRITICAL: NVIDIA=
users can do:
CRITICAL: sudo nvidia-settings=C2=A0 >=C2=A0 (tab) Op=
enGL settings > Sync to VBlank=C2=A0 ( unchecked )
WARNING: =
We didn't manage to switch off VSync on your graphics adapter.
WARN=
ING: It means either your hardware or driver doesn't support it,
WA=
RNING: or we just don't know about this hardware. Please report us a bu=
g
WARNING: with the output of 'glxinfo' for your card.
=
WARNING: Trying to workaround it by disabling Double Buffering.
WARNING=
: You may see some flickering when painting with some tools. It doesn't=
WARNING: affect the quality of the final image, though.
QGLSha=
derProgram: could not create shader program
QGLShader: could not create=
shader
QWidget::repaint: Recursive repaint detected
CRITICAL: Y=
our video driver forbids disabling VSync!
CRITICAL: Try toggling some V=
Sync- or VBlank-related options in your driver configuration dialog.
CR=
ITICAL: NVIDIA users can do:
CRITICAL: sudo nvidia-settings=C2=A0 >=
=C2=A0 (tab) OpenGL settings > Sync to VBlank=C2=A0 ( unchecked )
WARNING: We didn't manage to switch off VSync on your graphics ad=
apter.
WARNING: It means either your hardware or driver doesn't sup=
port it,
WARNING: or we just don't know about this hardware. Please=
report us a bug
WARNING: with the output of 'glxinfo' for your=
card.
WARNING: Trying to workaround it by disabling Double Bufferi=
ng.
WARNING: You may see some flickering when painting with some tools.=
It doesn't
WARNING: affect the quality of the final image, though.=
QGLShaderProgram: could not create shader program
QGLShader: c=
ould not create shader
CRITICAL: According to statistics of the KisTile=
DataStore some tiles have leaked from the Krita control!
CRITICAL: Tile=
s in memory: 391 Total tiles: 391
deletingdocument KisDoc2(0x35b54d0, n=
ame =3D "document_1")
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