--===============3432493712221749211== Content-Type: multipart/alternative; boundary=e89a8f502f86046bd405065793a5 --e89a8f502f86046bd405065793a5 Content-Type: text/plain; charset=UTF-8 On Fri, Oct 24, 2014 at 12:46 PM, Boudewijn Rempt wrote: > On Wednesday 22 October 2014 Oct 19:22:03 Sven Langkamp wrote: > > > That's sad, although I already feared that it would happen. I assume that > > KO also will be getting out of the remaining Calligra too (not that much > > anyway), right? Paying to you and Dmitry it certainly going to be hard. > > But not impossible, I hope... > > > Any estimates for the subscriptions? > > Not yet. Right now, the development fund is only about a hundred euros a > month... > > > I think the animation support needs at least three months to fix the > > remaining issues and integrate into the main application. The additions > for > > that project would be another 3-4 months. > > Hm... So much? That's going to have to be compressed a lot :-( Ok, maybe not that much. It depends how much functionality should make it into the first version. The biggest things that come to mind are: - animation branch needs to be merged (ideally so that we only have one document class and an animation would just be a Krita image with an animation layer) - undo needs to be fixed - fix onion skinning - better interaction with the timeline > > > > > Another big item is port to Qt 5 which should also happen in 2015. That > > should take not that much time, but also needs to be scheduled carefully. > > > > Yes. At the calligra sprint we discussed that, too, and planned to do that > immediately after the 2.9 release. A straight port first, run all the > scripts, make sure everything builds, then disable all applications from > compilation, then let the maintainers (if any) re-enable their applications > when they start porting the applications properly. It should lead to a 3.0 > in about three months, in my estimation. I'm also guessing it will lead to > shedding a lot of dead wood in calligra. So mvc merge would happen between 2.9 and 3.0? > I think it's important that we go back to shorter release cycles as 2.9 > and > > not start too many projects at once. Ideally we would be ready to ship a > > development project every 3-4 months. Currently we have sort of a mess > due > > to mvc and animation running concurrently. A shorter development cycle > > would bring new features to the users faster. > > Yes. Though postponing 2.9 to December was purely because we started the > kickstarter project too late. > > > I think we should also try Patreon. Form what I saw that seems to be a > lot > > more interesting for people than custom development funds. Looking at > other > > Patreon stuff it looks like the average is amount per person is about 10$ > > for bigger project and we would maybe need between 1000 and 1300 > supporters > > to fund everything, but 600 could get a half the amount already. > > I will try to set that up this weekend. I'm still not sure how to make it > go well, but we cannot afford to let any stone unturned. > > > -- > Boudewijn Rempt > http://www.valdyas.org, http://www.krita.org > _______________________________________________ > Krita mailing list > kimageshop@kde.org > https://mail.kde.org/mailman/listinfo/kimageshop > --e89a8f502f86046bd405065793a5 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
On F= ri, Oct 24, 2014 at 12:46 PM, Boudewijn Rempt <boud@valdyas.org> wrote:
On Wednesday = 22 October 2014 Oct 19:22:03 Sven Langkamp wrote:

> That's sad, although I already feared that it would happen. I assu= me that
> KO also will be getting out of the remaining Calligra too (not that mu= ch
> anyway), right? Paying to you and Dmitry it certainly going to be hard= .

But not impossible, I hope...

> Any estimates for the subscriptions?

Not yet. Right now, the development fund is only about a hundred eur= os a month...

> I think the animation support needs at least three months to fix the > remaining issues and integrate into the main application. The addition= s for
> that project would be another 3-4 months.

Hm... So much? That's going to have to be compressed a lot :-(

Ok, maybe not that much. It depends how much= functionality should make it into the first version.
The biggest= things that come to mind are:
- animation branch needs to be mer= ged (ideally so that we only have one document class and an animation would= just be a Krita image with an animation layer)
- undo needs to b= e fixed
- fix onion skinning
- better interaction with = the timeline
=C2=A0

>
> Another big item is port to Qt 5 which should also happen in 2015. Tha= t
> should take not that much time, but also needs to be scheduled careful= ly.
>

Yes. At the calligra sprint we discussed that, too, and planned to d= o that immediately after the 2.9 release. A straight port first, run all th= e scripts, make sure everything builds, then disable all applications from = compilation, then let the maintainers (if any) re-enable their applications= when they start porting the applications properly. It should lead to a 3.0= in about three months, in my estimation. I'm also guessing it will lea= d to shedding a lot of dead wood in calligra.

So mvc merge would happen between 2.9 and 3.0?

> I think it's important that we go back to shorter release cycles a= s 2.9 and
> not start too many projects at once. Ideally we would be ready to ship= a
> development project every 3-4 months. Currently we have sort of a mess= due
> to mvc and animation running concurrently. A shorter development cycle=
> would bring new features to the users faster.

Yes. Though postponing 2.9 to December was purely because we started= the kickstarter project too late.

> I think we should also try Patreon. Form what I saw that seems to be a= lot
> more interesting for people than custom development funds. Looking at = other
> Patreon stuff it looks like the average is amount per person is about = 10$
> for bigger project and we would maybe need between 1000 and 1300 suppo= rters
> to fund everything, but 600 could get a half the amount already.

I will try to set that up this weekend. I'm still not sure how t= o make it go well, but we cannot afford to let any stone unturned.


--
Boudewijn Rempt
http://www.valdyas.org= , http://www.krita.o= rg
_______________________________________________
Krita mailing list
kimageshop@kde.org
https://mail.kde.org/mailman/listinfo/kimageshop

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