--===============5389774416302452418== Content-Type: multipart/alternative; boundary=20cf302074ba234ea604c1e26363 --20cf302074ba234ea604c1e26363 Content-Type: text/plain; charset=ISO-8859-1 On Thu, Jun 7, 2012 at 2:35 PM, Kai-Uwe Behrmann wrote: > Am 07.06.12, 14:29 +0100 schrieb Simon Legrand: > > I have forwarded Boudewijn's initial email to all the relevant people in >> DD >> London (Comp, Texture, Matte painters, ect...) I've asked them to read >> through it and let me know if they spotted anything or wanted to expand on >> any point. >> >> I'll report back if any of them come up with useful information. >> >> On Thu, Jun 7, 2012 at 9:13 AM, Kai-Uwe Behrmann wrote: >> >>> Am 07.06.12, 09:50 +0200 schrieb Boudewijn Rempt: >>> On Wednesday 06 June 2012 Jun, Sven Langkamp wrote: >>> >>>> >>>> I guess someone would get shot for the first sentence in Simon's place >>>>> ;) >>>>> Would be a bit strange if an application that costs a few thousand euro >>>>> couldn't do that. >>>>> >>>>> >>>> Haha. No, actually it's true that Nuke keeps its own colour pipe very >> simple, because Nuke itself is usually used to basically 'create' >> colourspaces and LUTs that work for different mediums. If we had an >> automatic monitor colour correction on top of that it may make things very >> complex for us. It's kept simple on purpose. :) And we all use calibrated >> Dreamcolor screens anyway. >> > > Interessting. Do you drive the DreamColor's on 10-bit per channel mode or > old school 8-bit? If it is connected with 10-bit, what window manager do > you use? Nvidia drivers are set to 10bit. We use KDE 3.5something. We may be moving to centos6 / kde4 in the near future. > > > Yes and we do use those. >> http://h10010.www1.hp.com/**wwpc/us/en/sm/WF05a/382087-** >> 382087-64283-72270-3884471-**3648397.html?dnr=1 >> We never use non calibrated screens to review anything, which is why there >> was never a real need for Nuke to automatically adapt itself. However >> Krita >> has a broader user base and it most definitely would have to keep doing >> what it's doing now and not go the Nuke way. But I think everyone seems to >> agree on this. >> > > kind regards > Kai-Uwe Behrmann > -- > developing for colour management www.behrmann.name + www.oyranos.org > ______________________________**_________________ > kimageshop mailing list > kimageshop@kde.org > https://mail.kde.org/mailman/**listinfo/kimageshop > -- Simon Legrand http://slegrand.blogspot.com/ --20cf302074ba234ea604c1e26363 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

On Thu, Jun 7, 2012 at 2:35 PM, Kai-Uwe = Behrmann <ku.b@gmx.de> wrote:
Am 07.06.12, 14:29 +0100 schrieb Simon Legrand:

I have forwarded Boudewijn's initial email to all the relevant people i= n DD
London (Comp, Texture, Matte painters, ect...) I've asked them to read<= br> through it and let me know if they spotted anything or wanted to expand on<= br> any point.

I'll report back if any of them come up with useful information.

On Thu, Jun 7, 2012 at 9:13 AM, Kai-Uwe Behrmann <ku.b@gmx.de> wrote:
Am 07.06.12, 09:50 +0200 schrieb Boudewijn Rempt:
=A0On Wednesday 06 June 2012 Jun, Sven Langkamp wrote:

I guess someone would get shot for the first sentence in Simon's place = ;)
Would be a bit strange if an application that costs a few thousand euro
couldn't do that.


Haha. No, actually it's true that Nuke keeps its own colour pipe very simple, because Nuke itself is usually used to basically 'create' colourspaces and LUTs that work for different mediums. If we had an
automatic monitor colour correction on top of that it may make things very<= br> complex for us. It's kept simple on purpose. :) And we all use calibrat= ed
Dreamcolor screens anyway.

Interessting. Do you drive the DreamColor's on 10-bit per channel mode = or old school 8-bit? If it is connected with 10-bit, what window manager do= you use?
Nvidia drivers are set to 10bit. We use KDE 3.5s= omething. We may be moving to centos6 / kde4 in the near future.
=A0


Yes and we do use those.
http://h10010.www1.= hp.com/wwpc/us/en/sm/WF05a/382087-382087-64283-72270-3884471-= 3648397.html?dnr=3D1
We never use non calibrated screens to review anything, which is why there<= br> was never a real need for Nuke to automatically adapt itself. However Krita=
has a broader user base and it most definitely would have to keep doing
what it's doing now and not go the Nuke way. But I think everyone seems= to
agree on this.

kind regards
Kai-Uwe Behrmann
--
developing for colour management www.behrmann.name + www.oyranos.org
_______________________________________________
kimageshop mailing list
kimageshop@kde.org<= /a>
https://mail.kde.org/mailman/listinfo/kimageshop



--
Simon Legra= nd
http://slegrand.blogspot.co= m/
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