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List: kde-kimageshop
Subject: Re: meeting notes
From: Timothée_Giet <animtim () gmail ! com>
Date: 2011-04-07 17:29:17
Message-ID: BANLkTi=N3PxW2Ck-gOM6MdKCPBC1gg1yZg () mail ! gmail ! com
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Here is a quick list of what I think Krita needs to improve comics workflow
support (in no particular order)
http://animtim.wehost.be/comics/Krita_Issues_for_Comics-Animtim-042011.pdf
About the Physical based brush engine, I share David's though. Of course it
can be fun to draw with, but generally it's harder to control and very
resources expensive.
So: why not, but not a priority.
Silvio: keep up the good work on the layer blending modes, I'm waiting for
them to reach master, and this time for good! ;)
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Here is a quick list of what I think Krita needs to improve comics workflow support \
(in no particular order)<br> <a \
href="http://animtim.wehost.be/comics/Krita_Issues_for_Comics-Animtim-042011.pdf">http://animtim.wehost.be/comics/Krita_Issues_for_Comics-Animtim-042011.pdf</a> \
<br> <br>About the Physical based brush engine, I share David's though. Of course \
it can be fun to draw with, but generally it's harder to control and very \
resources expensive.<br>So: why not, but not a priority.<br><br>
Silvio: keep up the good work on the layer blending modes, I'm waiting for them \
to reach master, and this time for good! ;)<br>
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