This is a multi-part message in MIME format. --===============1777061341== Content-Type: multipart/alternative; boundary="------------010809040403030808080600" This is a multi-part message in MIME format. --------------010809040403030808080600 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 8bit On 03/26/2011 08:36 PM, Timothée Giet wrote: > PS: Strange, it seems the "Z-test pressure" animated brush doesn't > work only on some of my presets, > on others it works all right.. I think I got to re-do my presets from > scratch now ( I know that's the risk of working with experimental > engines ) > > > 2011/3/26 Timothée Giet > > > Silvio: After more test, I've found the issue is not in "regular" > bitmap brushes (gbr) but only in > ANIMATED bitmap brushes (gih), and the issue is that the brush > only load 1 "frame" locked during the stroke > instead of using the animated brush correctly. > > You can check this easily using the "Z-test pressure" brush in > last GPS pack > you're talking about. > > Haha.. :D funny... I noticed that the animated brushes don't work too but i thought that this are two different issues. So I fixed the the use of the gih brushes :D Thats the reason why the first problem doesn't occur anymore for me :D (I really fixed it by mistake). It's already in master (and a new option to use a gradient as color source). Just compile it and all brushes should work properly (hopefully). Thx for the hint with the gih brushes ;) --------------010809040403030808080600 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit On 03/26/2011 08:36 PM, Timothée Giet wrote:
PS: Strange, it seems the "Z-test pressure" animated brush doesn't work only on some of my presets,
on others it works all right.. I think I got to re-do my presets from scratch now ( I know that's the risk of working with experimental engines )


2011/3/26 Timothée Giet <animtim@gmail.com>
Silvio: After more test, I've found the issue is not in "regular" bitmap brushes (gbr) but only in
ANIMATED bitmap brushes (gih), and the issue is that the brush only load 1 "frame" locked during the stroke
instead of using the animated brush correctly.

You can check this easily using the "Z-test pressure" brush in last GPS pack
you're talking about.


Haha.. :D funny... I noticed that the animated brushes don't work too but i thought that this are two different issues.
So I fixed the the use of the gih brushes :D
Thats the reason why the first problem doesn't occur anymore for me :D (I really fixed it by mistake).
It's already in master (and a new option to use a gradient as color source).
Just compile it and all brushes should work properly (hopefully).

Thx for the hint with the gih brushes ;)
--------------010809040403030808080600-- --===============1777061341== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ kimageshop mailing list kimageshop@kde.org https://mail.kde.org/mailman/listinfo/kimageshop --===============1777061341==--