--===============1667579271== Content-Type: multipart/alternative; boundary="Boundary-01=_a3mCNoJlPYwzval" Content-Transfer-Encoding: 7bit --Boundary-01=_a3mCNoJlPYwzval Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit On Thursday 16 December 2010, Boudewijn Rempt wrote: > > > > Yes, I already had that in my mind. Last time I was surprised about > > > > opacity. It is 0 till 100 when pressure is in 0.0 - 0.5 and then it > > > > is always 100 from 0.5 - 1.0 as it is thresholded. > > > > > > > > > > > > Same as for size, I remember someone on irc that was confused as to why > > > size would go from 0 to 200%. I am not sure why it is so. > > > > Anyone has an objection if I change those to be 0->100% and make sure > > that older presets works still the same way (most likely by adding > > multiplyin size by two, and setting opacity's curve to sature around > > 50%). > > Sounds good to me. Only problem is that the mouse has a pressure of 0.5. But I would change that as well to be 1.0. -- Cyrille Berger Skott --Boundary-01=_a3mCNoJlPYwzval Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
On Thursday= 16 December 2010, Boudewijn Rempt wrote:
> > &= gt; > Yes, I already had that in my mind. Last time I was surprised abou= t
> > &= gt; > opacity. It is 0 till 100 when pressure is in 0.0 - 0.5 and then i= t
> > &= gt; > is always 100 from 0.5 - 1.0 as it is thresholded.
> > &= gt;
> > &= gt;=A0
> > &= gt;
> > &= gt; Same as for size, I remember someone on irc that was confused as to why=
> > &= gt; size=A0=A0would go from 0 to 200%. I am not sure why it is so.
> > <= /p>
> > A= nyone has an objection if I change those to be 0->100% and make sure
> > t= hat=A0 older presets works still the same way (most likely by adding
> > m= ultiplyin size by two, and setting opacity's curve to sature around
> > 5= 0%).
>
> Sounds= good to me.
Only proble= m is that the mouse has a pressure of 0.5. But I would change that as well = to be 1.0.
--
Cyrille Ber= ger Skott
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