This message is in MIME format. The first part should be readable text, while the remaining parts are likely unreadable without MIME-aware tools. --8323584-1209089020-1253875739=:5701 Content-Type: TEXT/PLAIN; CHARSET=ISO-8859-15; FORMAT=flowed Content-Transfer-Encoding: 8BIT Content-ID: > Date: Fri, 25 Sep 2009 08:05:42 +0200 > From: Boudewijn Rempt > On Thursday 24 September 2009, Moritz Moeller wrote: >> I can also assure you that neither is any harder to implement than >> anything Krita does currently. :) >> A node based core is cretainly a lot of work. Really a lot. Procedural >> brushes aren't > > Is gegl a real node-based core? That took forever, longer than Krita, > actually. A simple DAC is probably easily written in C++. IMO the question is, to what extent shall a node based system take over application tasks. As there can be many, thats much of work up to the level to build a UI. In gegl the goal was and is to take over many of a photo editor internals. Øyvind could shurely explain in more detail. The idea is great, provide a view of the DAG's result, connect to some events, build a UI for DAG manipulation and magically many things are done. As Moritz pointed out, the UI can start with something simple. What takes most of my time during development of a node system for Oyranos, is to settle to useful APIs and move all the abstractions in the better places. With a existing and working plan of all of the small details, a node system could shurely be coded more quickly. That's probably typical for any (re-)invention ;-) kind regards Kai-Uwe Behrmann -- developing for colour management www.behrmann.name + www.oyranos.org --8323584-1209089020-1253875739=:5701 Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ kimageshop mailing list kimageshop@kde.org https://mail.kde.org/mailman/listinfo/kimageshop --8323584-1209089020-1253875739=:5701--