--===============0830275210== Content-Type: multipart/alternative; boundary=001485f78b484cff290472f8d670 --001485f78b484cff290472f8d670 Content-Type: text/plain; charset=UTF-8 > > Painting on filter masks works, you can test that by replacing the code in > KisFilterMask::apply with the same code from the transparency mask. After > doing that the filter mask works as a transparency mask (suprisingly without > the crash from the transparency mask), so I supect that something goes wrong > when the filter is applied. > Well, i'm trying to QImage::save() selection for both types of masks and they differ. FilterMask's is fully white, Transp.Mask's is black. I'm investigating the reason of that now. From the other hand, if i manage to work both masks, it won't be enough for a usual life as painting on masks DOES NOT support indirect painting (as far as i understand). -- Dmitry Kazakov --001485f78b484cff290472f8d670 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
Painting on filter masks works, y= ou can test that by replacing the code in KisFilterMask::apply with the sam= e code from the transparency mask. After doing that the filter mask works a= s a transparency mask (suprisingly without the crash from the transparency = mask), so I supect that something goes wrong when the filter is applied.

Well, i'm trying to QImage::save() selectio= n for both types of masks and they differ. FilterMask's is fully white,= Transp.Mask's is black.
I'm investigating the reason of that no= w.

From the other hand, if i manage to work both masks, it won't be en= ough for a usual life as painting on masks DOES NOT support indirect painti= ng (as far as i understand).

--
Dmitry Kazakov
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