> > Bristles would be better done using a seperate paintop that could then > > use for each of its bristles any type of available paintop (like it is > > done in the dynamic paintop see > > http://websvn.kde.org/trunk/koffice/krita/plugins/paintops/dynamicbrush/l > >ib /shapes/kis_bristle_shape.cc?revision=675999&view=markup) > > Isn't that really a lot slower than doing the bristles inside a particular > paintop? I hardly see while it would ? (it is now, but there are a lot of reason behind that which I am working on, including and having paintLine in the paintOp would help, and while playing with the freehand tool I noticed a lot of problems with our call to dirty rect, we are overprotective). > I mean -- yes, dynamic, programmable and everything is fine, but I > see a definite place for paintops that do the bristles differently, for > instance, all on their own. I wasn't suggesting that the dynamic paint op should be the only way to do bristles :) (or paintop) or at least not yet (in photoshop, brushes are allways dynamic), it's too experimental for that. But I definitively think that having a bristles paintop which call other paintop is the right solution. -- Cyrille Berger _______________________________________________ kimageshop mailing list kimageshop@kde.org https://mail.kde.org/mailman/listinfo/kimageshop