> I checked it out yesterday evening. It's an interesting thing, and it made > me wonder if we could gain some direct performance benefits from optionally > using a Qt openGL widget to paint our images instead of a QPainter and > QPixmap. It might save us the conversion from QImage to QPixmap. you will still have to convert a QImage in a texture. -- --- Cyrille Berger --- _______________________________________________ kimageshop mailing list kimageshop@kde.org https://mail.kde.org/mailman/listinfo/kimageshop