> And the device->anchor()? Anchor is for actually freezing the coordinates of the device. I.e. freezing a layer on the display. > > > You get the right behavior and you don't leak that memory either. Look > > at the documentation for boost::shared_ptr, boost::scoped_ptr and > > KSharedPtr. I work on a massive application, bigger than all of koffice, > > for my day job and we use smart pointers everywhere, guess what? We > > don't use delete, yet tools like purify can't find leaks in our code > > proper and the performance difference is benign. > > I've taken a look at it already, but I am truly very much just beginning > with C++. The last time I had anything to do with a language with explicit > memory management was fifteen years ago, with Turbo Pascal. And all that > means that I'm not even sure what problem these shared and scoped pointers > are solving. But I don't doubt that I'll get it in the fullness of time. Automatic memory management. > > > Actually, there is more than that, you need to be able to support > > undo/redo too, right? So you need to start and end a transaction to get > > back a KCommand that you can enqueue. > > I had rather pushed that issue back for solving when I had solved how to > use and extend the painter. But would it be something like: > > gc.beginTransaction(QString("test")); gc.beginTransaction("test"); > gc.fill|Rect(...); > m_doc.addCommand(gc.endTransaction()); That would be the gist of it, unfortunately it won't work if you're using raw pixel copies like you're doing right now tho. > > Does the painter provide all undo/redo information? If so, what's the > KnamedCommand subclass for that's present in every tool? Hmm, I don't actually remember, but the KCommand's returned from KisPainter are only for tile modifications. There are commands for other, different types of actions, for example renaming a layer. Also, the old tools we're doing all their commands and their undo support individually. > > > This is actually a remote KImageIO issue isn't it? If you run krita on a > > remote display even on a X86, you need an up too date KImageIO otherwise > > the display is broken. > > Ah, that means I don't have to worry about that. I'm working against 3.1.4. Yep, the fix was applied to kde post 3.1, not sure anymore, look in kdebugs for KImageIO, I know it's fixed tho. _______________________________________________ kimageshop mailing list kimageshop@mail.kde.org http://mail.kde.org/mailman/listinfo/kimageshop