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List: kde-i18n-doc
Subject: Re: Konquest: refactoring, broken game and untranslatable strings
From: Albert Astals Cid <aacid () kde ! org>
Date: 2011-12-28 15:52:21
Message-ID: 2638412.Je5ffaT5qO () xps
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El Dimecres, 28 de desembre de 2011, a les 17:37:38, Yuri Chornoivan va
escriure:
> Hi!
>
> It seems that after refactoring [1] Konquest is somewhat unmaintained and
> partially broken [2].
>
> Current code (dialogs/newgamedlg.cc:336) is as follows.
>
> m_w->OwnerCB->addItem("vacant");
> foreach(Player *player, m_game->players())
> m_w->OwnerCB->addItem(player->name());
> m_w->OwnerCB->addItem("neutral");
>
> This leads to two untranslatable strings in the new game dialog.
>
> Does it make sense to mark them for translation?
I think it does.
Albert
>
> Thanks in advance for your advices.
>
> Best regards,
> Yuri
>
> [1] http://blog.pinaraf.info/2011/09/konquest-it-is-alive…/
> [2] http://lists.kde.org/?l=kde-games-devel&m=132492927905006&w=2
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