[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-i18n-doc
Subject:    Re: Konquest: refactoring, broken game and untranslatable strings
From:       Albert Astals Cid <aacid () kde ! org>
Date:       2011-12-28 15:52:21
Message-ID: 2638412.Je5ffaT5qO () xps
[Download RAW message or body]

El Dimecres, 28 de desembre de 2011, a les 17:37:38, Yuri Chornoivan va 
escriure:
> Hi!
> 
> It seems that after refactoring [1] Konquest is somewhat unmaintained and
> partially broken [2].
> 
> Current code (dialogs/newgamedlg.cc:336) is as follows.
> 
>      m_w->OwnerCB->addItem("vacant");
>      foreach(Player *player, m_game->players())
>          m_w->OwnerCB->addItem(player->name());
>      m_w->OwnerCB->addItem("neutral");
> 
> This leads to two untranslatable strings in the new game dialog.
> 
> Does it make sense to mark them for translation?

I think it does.

Albert

> 
> Thanks in advance for your advices.
> 
> Best regards,
> Yuri
> 
> [1] http://blog.pinaraf.info/2011/09/konquest-it-is-alive…/
> [2] http://lists.kde.org/?l=kde-games-devel&m=132492927905006&w=2
[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic