On Wednesday 11 April 2001 17:59, Andreas Beckermann wrote: > Burkhard: Do you still want to port libkdegames to QSocket instead of > KSocket? If so then KGameClientSocket is the place for you :-) > You won't break anything except network games now - ie you don't have to > care about the process player anymore. The port should be a lot easier now > :-) If you use QSocket instad of KSocket then you will lose support for ipv6 and SOCKS. -- George Staikos _______________________________________________ Kde-games-devel mailing list Kde-games-devel@master.kde.org http://master.kde.org/mailman/listinfo/kde-games-devel