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List: kde-games-devel
Subject: Re: Wanted: Qt6 port of Kajongg (or rather: someone doing it : ) )
From: Wolfgang Rohdewald <wolfgang () rohdewald ! de>
Date: 2023-09-16 17:41:15
Message-ID: 78265df0c03c803d032cc7b810c8bed8ea297848.camel () rohdewald ! de
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Am Mittwoch, dem 13.09.2023 um 21:32 +0200 schrieb Friedrich W. H. Kossebau:
> > But I will see what I can do with Qt6 based on current upstream at KDE and
> > then rebase my work on that.
>
> That would be great :)
>
> Again, happy to help whereever needed if you run into any issues outside of
> Python, so do not hesitate to reach out if ever needed.
kajongg now runs with both Qt5 and Qt6, still supporting both Python-Qt bindings: PyQt and Pyside.
See README.packagers.
For testing kajongg with Qt6, you can
- either uninstall PyQt5 and PySide2 packages and run kajongg
- or select the wanted API with
QT_API=pyqt6 ./kajongg.py
QT_API=pyside6 ./kajongg.py
for details see https://pypi.org/project/QtPy/
So the rest of the porting job would be CMake - which is not one of my strengths.
Your help would be very appreciated.
I you want me to, I can install a fresh Debian Bookworm and find out what the minimal
package selection is for kajongg with either PyQt or PySide.
--
mit freundlichen GrĂ¼ssen
Wolfgang Rohdewald
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