Hi, In ksirk, I use Phonon MediaObject with Phonon::NotificationCategory. But t= he latency is effectively high. It does not need to be real time, though.=20 Regards, Ga=C3=ABl ----- Mail original ----- > De: "Albert Astals Cid" > =C3=80: kde-games-devel@kde.org > Envoy=C3=A9: Lundi 3 Septembre 2018 21:24:24 > Objet: Re: how to add sounds to games >=20 > El diumenge, 2 de setembre de 2018, a les 20:28:29 CEST, Alexander > Semke va escriure: > > Hi, > >=20 > > in Knights I'd like to add some sounds for moves, checks and mates. > > How is > > this is usually done in KDE games or in KDE applications in > > general? >=20 > One option is KNotify, but it's sometimes too high lately so you > probably want to have a look at KgSound in libkdegames. >=20 >=20 > > On openSUSE I see couple of notification sound files > > /usr/share/sounds/KDE-* > > and /usr/share/sounds/freedesktop/*. I could maybe use some of them > > but I'm > > not sure they are available everywhere. Is there any set of > > "default sounds > > for games"? >=20 > Not that i know. >=20 > Cheers, > Albert >=20 > >=20 > > Thanks and Regards, > > Alexander > >=20 > >=20 > >=20 >=20 >=20 >=20 >=20 >=20