[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Reviving KMahjongg port to QGraphicsView
From:       Albert Astals Cid <aacid () kde ! org>
Date:       2015-03-16 22:25:51
Message-ID: 4592361.EGoQ9EdLQG () xps
[Download RAW message or body]

El Dissabte, 24 de gener de 2015, a les 16:19:29, Ian Wadham va escriure:
> Hi guys,
> 
> The master branch of KMahjongg has now been merged into the
> qgraphics branch, which contains Christian Krippendorf's code
> for porting KMahjongg to the QGraphicsView classes.  Those
> replace the obsolete "home-grown" KGameCanvas classes.
> 
> All actions in the menus, settings and gameplay have now been
> tested and work very well on a selection of window sizes, game
> layouts, tile selections and background selections.
> 
> All I found were two minor feature changes and a couple of
> compile-time warnings, which already existed in master.
> 
> Roney and I now need to test which bugs are still present and
> addressed by Jan-Peter Nilsson's proposed patches.  Then we
> can work out how to reapply patches for the bugs that remain.

So how is this going?

Albert

> 
> All the best, Ian W.
> 
> 
> 
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel@kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel

_______________________________________________
kde-games-devel mailing list
kde-games-devel@kde.org
https://mail.kde.org/mailman/listinfo/kde-games-devel

[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic