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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Review Request 113899: Enable multiple ships game the style I played in paper
From:       "Jaime Torres Amate" <jtamate () gmail ! com>
Date:       2014-02-06 19:25:53
Message-ID: 20140206192553.25684.91602 () probe ! kde ! org
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This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/113899/
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(Updated Feb. 6, 2014, 7:25 p.m.)


Status
------

This change has been discarded.


Review request for KDE Games and Roney Gomes.


Bugs: 181114 and 308214
    http://bugs.kde.org/show_bug.cgi?id=181114
    http://bugs.kde.org/show_bug.cgi?id=308214


Repository: knavalbattle


Description
-------

The biggest change is the ship insertion order for the human players. It starts now \
by the biggest ship. This way it is impossible to reach a board where is not possible \
to place the remaining ships (it is possible starting with the smallest ones if there \
must be an space between them). If this change is too big, then I'll try to find a \
solution to detect the "impossible to place more ships" situation and enable a fresh \
placing restart. A kWarning() and a TODO in spanish are now gone.


Diffs
-----

  src/ai/ai.h 738c465 
  src/ai/dummyai.cpp 15544e2 
  src/ai/smartai.h fcf7dba 
  src/ai/smartai.cpp 261cf01 
  src/controller.h e87ba48 
  src/controller.cpp 23b8153 
  src/knavalbattle.kcfg 4d78556 
  src/knavalbattleui.rc bd38ad8 
  src/mainwindow.cpp e3f2a35 
  src/networkentity.cpp 9f252ca 
  src/playerentity.h aae134e 
  src/playerentity.cpp 9c32b25 
  src/playfield.h 6a24657 
  src/playfield.cpp f1d774b 
  src/sea.h e9e7333 
  src/sea.cpp 51f4f0c 

Diff: https://git.reviewboard.kde.org/r/113899/diff/


Testing
-------

A lot of games with and without several ships, in local against the AI or in remote \
against myself.


Thanks,

Jaime Torres Amate


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      This is an automatically generated e-mail. To reply, visit:
      <a href="https://git.reviewboard.kde.org/r/113899/">https://git.reviewboard.kde.org/r/113899/</a>
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<div>Review request for KDE Games and Roney Gomes.</div>
<div>By Jaime Torres Amate.</div>


<p style="color: grey;"><i>Updated Feb. 6, 2014, 7:25 p.m.</i></p>







<div style="margin-top: 1.5em;">
 <b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>


 <a href="http://bugs.kde.org/show_bug.cgi?id=181114">181114</a>, 

 <a href="http://bugs.kde.org/show_bug.cgi?id=308214">308214</a>


</div>



<div style="margin-top: 1.5em;">
 <b style="color: #575012; font-size: 10pt;">Repository: </b>
knavalbattle
</div>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
 <table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">The biggest change is the ship insertion order for the human players. It \
starts now by the biggest ship. This way it is impossible to reach a board where is \
not possible to place the remaining ships (it is possible starting with the smallest \
ones if there must be an space between them). If this change is too big, then \
I&#39;ll try to find a solution to detect the &quot;impossible to place more \
ships&quot; situation and enable a fresh placing restart. A kWarning() and a TODO in \
spanish are now gone.</pre>  </td>
 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">A lot of games with and without several ships, in local against the AI \
or in remote against myself.</pre>  </td>
 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>src/ai/ai.h <span style="color: grey">(738c465)</span></li>

 <li>src/ai/dummyai.cpp <span style="color: grey">(15544e2)</span></li>

 <li>src/ai/smartai.h <span style="color: grey">(fcf7dba)</span></li>

 <li>src/ai/smartai.cpp <span style="color: grey">(261cf01)</span></li>

 <li>src/controller.h <span style="color: grey">(e87ba48)</span></li>

 <li>src/controller.cpp <span style="color: grey">(23b8153)</span></li>

 <li>src/knavalbattle.kcfg <span style="color: grey">(4d78556)</span></li>

 <li>src/knavalbattleui.rc <span style="color: grey">(bd38ad8)</span></li>

 <li>src/mainwindow.cpp <span style="color: grey">(e3f2a35)</span></li>

 <li>src/networkentity.cpp <span style="color: grey">(9f252ca)</span></li>

 <li>src/playerentity.h <span style="color: grey">(aae134e)</span></li>

 <li>src/playerentity.cpp <span style="color: grey">(9c32b25)</span></li>

 <li>src/playfield.h <span style="color: grey">(6a24657)</span></li>

 <li>src/playfield.cpp <span style="color: grey">(f1d774b)</span></li>

 <li>src/sea.h <span style="color: grey">(e9e7333)</span></li>

 <li>src/sea.cpp <span style="color: grey">(51f4f0c)</span></li>

</ul>

<p><a href="https://git.reviewboard.kde.org/r/113899/diff/" style="margin-left: \
3em;">View Diff</a></p>







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