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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Review Request: Bugs 303142 - Ksirk crash when we exit and 305000 - ksirk cras
From:       "Nemanja Hirsl" <nemhirsl () gmail ! com>
Date:       2012-10-11 21:58:42
Message-ID: 20121011215842.18836.22573 () vidsolbach ! de
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> On Oct. 10, 2012, 8:48 p.m., Gael de Chalendar wrote:
> > This time, I was not able to reproduce the problem but I know it and I was not \
> > able to find a solution for years. Your analysis and your patch seem soon. It \
> > tested the patch version with no problem. I'll apply it soon.
> 
> Gael de Chalendar wrote:
> Nemanja, if you have write access, feel free to commit it yourself. I'll maybe not \
> have time before a few days.

Gael, unfortunately I don't have write access (still); so if you can, please do \
commit changes these days. If not, Albert said he'll try to finish it in one month \
time frame.  


- Nemanja


-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/7046/#review10974
-----------------------------------------------------------


On Sept. 25, 2012, 9:55 p.m., Nemanja Hirsl wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://svn.reviewboard.kde.org/r/7046/
> -----------------------------------------------------------
> 
> (Updated Sept. 25, 2012, 9:55 p.m.)
> 
> 
> Review request for KDE Games.
> 
> 
> Description
> -------
> 
> The analysis is the same as for bug 304362 and review: \
> https://svn.reviewboard.kde.org/r/7045/ qDeleteAll crashes because of invalid \
> iterators. This time, qDeleteAll is called from libkdegames.
> 
> 
> Diffs
> -----
> 
> /trunk/KDE/kdegames/libkdegames/libkdegamesprivate/kgame/kgame.cpp 1309567 
> 
> Diff: http://svn.reviewboard.kde.org/r/7046/diff/
> 
> 
> Testing
> -------
> 
> 1. New local game with 5 players
> 2. During the game, press 'x' to exit the game.
> 3. Game crashes with backtraces attached to bugs in summary.
> Debug logs:
> ksirk(9517) Ksirk::GameLogic::GameAutomaton::~GameAutomaton:
> ksirk(9517)/libkdegames (KGame) KGame::~KGame:
> ksirk(9517) Ksirk::GameLogic::AIPlayer::~AIPlayer: "Baudouin"
> ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4304c30) , id= \
> 1025 ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x6b1f480)
> ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x6b1f480) delete= \
> false ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : id ( 1025 ) to be \
> removed KPlayer(0x4304c30) ksirk(9517)/libkdegames (KGame) \
> KGame::systemRemovePlayer: ksirk(9517)/libkdegames (KGame) KGame::systemRemove: : \
> Player ( 1025 ) to be removed KPlayer(0x4304c30) ksirk(9517)/libkdegames (KGame) \
> KGame::playerDeleted: : sending IdRemovePlayer  1025 ksirk(9517)/libkdegames \
> (KGame) KPlayer::~KPlayer: done ksirk(9517) Ksirk::GameLogic::AIPlayer::~AIPlayer: \
> "De Gaulle" ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= \
> KPlayer(0x43070f0) , id= 1027 ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : \
> this= KGameIO(0x4770270) ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : \
> KGameIO(0x4770270) delete= false ksirk(9517)/libkdegames (KGame) \
> KGame::playerDeleted: : id ( 1027 ) to be removed KPlayer(0x43070f0) \
> ksirk(9517)/libkdegames (KGame) KGame::systemRemovePlayer: ksirk(9517)/libkdegames \
> (KGame) KGame::systemRemove: : Player ( 1027 ) to be removed KPlayer(0x43070f0) \
> ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer  \
> 1027 ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: done
> ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4313130) , id= \
> 1029 ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x430c730)
> ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x430c730) delete= \
> false ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : id ( 1029 ) to be \
> removed KPlayer(0x4313130) ksirk(9517)/libkdegames (KGame) \
> KGame::systemRemovePlayer: ksirk(9517)/libkdegames (KGame) KGame::systemRemove: : \
> Player ( 1029 ) to be removed KPlayer(0x4313130) ksirk(9517)/libkdegames (KGame) \
> KGame::playerDeleted: : sending IdRemovePlayer  1029 ksirk(9517)/libkdegames \
>                 (KGame) KPlayer::~KPlayer: done
> KCrash: Application 'ksirk' crashing...
> 
> 
> After patch applied, same test case is not crashing anymore.
> 
> Debug logs:
> ksirk(9848) Ksirk::GameLogic::GameAutomaton::~GameAutomaton:
> ksirk(9848)/libkdegames (KGame) KGame::~KGame:
> ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: "Baudouin"
> ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x3ff4120) , id= \
> 1025 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x3ff4700)
> ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x3ff4700) delete= \
> false ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1025 ) to be \
> removed KPlayer(0x3ff4120) ksirk(9848)/libkdegames (KGame) \
> KGame::systemRemovePlayer: ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : \
> Player ( 1025 ) to be removed KPlayer(0x3ff4120) ksirk(9848)/libkdegames (KGame) \
> KGame::playerDeleted: : sending IdRemovePlayer  1025 ksirk(9848)/libkdegames \
> (KGame) KPlayer::~KPlayer: done ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: \
> "de Gaulle" ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= \
> KPlayer(0x40330f0) , id= 1026 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : \
> this= KGameIO(0x3ff4590) ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : \
> KGameIO(0x3ff4590) delete= false ksirk(9848)/libkdegames (KGame) \
> KGame::playerDeleted: : id ( 1026 ) to be removed KPlayer(0x40330f0) \
> ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer: ksirk(9848)/libkdegames \
> (KGame) KGame::systemRemove: : Player ( 1026 ) to be removed KPlayer(0x40330f0) \
> ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer  \
> 1026 ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
> ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: "Victor Emmanuel"
> ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4032be0) , id= \
> 1027 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x4ab86e0)
> ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x4ab86e0) delete= \
> false ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1027 ) to be \
> removed KPlayer(0x4032be0) ksirk(9848)/libkdegames (KGame) \
> KGame::systemRemovePlayer: ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : \
> Player ( 1027 ) to be removed KPlayer(0x4032be0) ksirk(9848)/libkdegames (KGame) \
> KGame::playerDeleted: : sending IdRemovePlayer  1027 ksirk(9848)/libkdegames \
> (KGame) KPlayer::~KPlayer: done ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: \
> "Akihito" ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= \
> KPlayer(0x4039450) , id= 1028 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : \
> this= KGameIO(0x4033f20) ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : \
> KGameIO(0x4033f20) delete= false ksirk(9848)/libkdegames (KGame) \
> KGame::playerDeleted: : id ( 1028 ) to be removed KPlayer(0x4039450) \
> ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer: ksirk(9848)/libkdegames \
> (KGame) KGame::systemRemove: : Player ( 1028 ) to be removed KPlayer(0x4039450) \
> ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending IdRemovePlayer  \
> 1028 ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
> ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4034330) , id= \
> 1029 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x403ac40)
> ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x403ac40) delete= \
> false ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1029 ) to be \
> removed KPlayer(0x4034330) ksirk(9848)/libkdegames (KGame) \
> KGame::systemRemovePlayer: ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : \
> Player ( 1029 ) to be removed KPlayer(0x4034330) ksirk(9848)/libkdegames (KGame) \
> KGame::playerDeleted: : sending IdRemovePlayer  1029 ksirk(9848)/libkdegames \
> (KGame) KPlayer::~KPlayer: done ksirk(9848)/libkdegames (KGame) KGame::~KGame: done
> ksirk(9848)/libkdegames (KGame) KGameNetwork::~KGameNetwork: this= \
> KGameNetwork(0x20217d0) ksirk(9848)/libkdegames (KGame) \
> KMessageServer::~KMessageServer: this= KMessageServer(0x1fc0210) \
> ksirk(9848)/libkdegames (KGame) KMessageServer::Debug: ------------------ \
> KMESSAGESERVER ----------------------- ksirk(9848)/libkdegames (KGame) \
> KMessageServer::Debug: MaxClients :    -1 ksirk(9848)/libkdegames (KGame) \
> KMessageServer::Debug: NoOfClients :   1 ksirk(9848)/libkdegames (KGame) \
> KMessageServer::Debug: --------------------------------------------------- \
> ksirk(9848)/libkdegames (KGame) KMessageClient::removeBrokenConnection: : timer \
> single shot for removeBrokenConnection KMessageClient(0x1fbfcf0) \
> ksirk(9848)/libkdegames (KGame) KMessageServer::~KMessageServer: done ksirk(9848) \
> Ksirk::FightArena::~FightArena: ksirk(9848)/libkdegames (KGame) \
> KGameChat::~KGameChat: 
> 
> Thanks,
> 
> Nemanja Hirsl
> 
> 


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      This is an automatically generated e-mail. To reply, visit:
      <a href="http://svn.reviewboard.kde.org/r/7046/">http://svn.reviewboard.kde.org/r/7046/</a>
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<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;">  <p style="margin-top: 0;">On October 10th, 2012, 8:48 p.m., <b>Gael de \
Chalendar</b> wrote:</p>  <blockquote style="margin-left: 1em; border-left: 2px solid \
#d0d0d0; padding-left: 10px;">  <pre style="white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">This time, I was not able to reproduce the problem but I know it and I \
was not able to find a solution for years. Your analysis and your patch seem soon. It \
tested the patch version with no problem. I&#39;ll apply it soon.</pre>  \
</blockquote>




 <p>On October 10th, 2012, 8:51 p.m., <b>Gael de Chalendar</b> wrote:</p>
 <blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;">  <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Nemanja, if you have \
write access, feel free to commit it yourself. I&#39;ll maybe not have time before a \
few days.</pre>  </blockquote>








</blockquote>

<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Gael, unfortunately I \
don&#39;t have write access (still); so if you can, please do commit changes these \
days. If not, Albert said he&#39;ll try to finish it in one month time frame.  </pre> \
<br />








<p>- Nemanja</p>


<br />
<p>On September 25th, 2012, 9:55 p.m., Nemanja Hirsl wrote:</p>






<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="8" \
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solid;">  <tr>
  <td>

<div>Review request for KDE Games.</div>
<div>By Nemanja Hirsl.</div>


<p style="color: grey;"><i>Updated Sept. 25, 2012, 9:55 p.m.</i></p>






<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
 <table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">The analysis is the same as for bug 304362 and review: \
https://svn.reviewboard.kde.org/r/7045/ qDeleteAll crashes because of invalid \
iterators. This time, qDeleteAll is called from libkdegames.</pre>
  </td>
 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">1. New local game with 5 players 2. During the game, press &#39;x&#39; \
to exit the game. 3. Game crashes with backtraces attached to bugs in summary.
Debug logs:
ksirk(9517) Ksirk::GameLogic::GameAutomaton::~GameAutomaton:
ksirk(9517)/libkdegames (KGame) KGame::~KGame:
ksirk(9517) Ksirk::GameLogic::AIPlayer::~AIPlayer: &quot;Baudouin&quot;
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4304c30) , id= \
1025 ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x6b1f480)
ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x6b1f480) delete= \
false ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : id ( 1025 ) to be \
removed KPlayer(0x4304c30) ksirk(9517)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9517)/libkdegames (KGame) KGame::systemRemove: : Player ( 1025 ) to be removed \
KPlayer(0x4304c30) ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : sending \
IdRemovePlayer  1025 ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9517) Ksirk::GameLogic::AIPlayer::~AIPlayer: &quot;De Gaulle&quot;
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x43070f0) , id= \
1027 ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x4770270)
ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x4770270) delete= \
false ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : id ( 1027 ) to be \
removed KPlayer(0x43070f0) ksirk(9517)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9517)/libkdegames (KGame) KGame::systemRemove: : Player ( 1027 ) to be removed \
KPlayer(0x43070f0) ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : sending \
IdRemovePlayer  1027 ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4313130) , id= \
1029 ksirk(9517)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x430c730)
ksirk(9517)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x430c730) delete= \
false ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : id ( 1029 ) to be \
removed KPlayer(0x4313130) ksirk(9517)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9517)/libkdegames (KGame) KGame::systemRemove: : Player ( 1029 ) to be removed \
KPlayer(0x4313130) ksirk(9517)/libkdegames (KGame) KGame::playerDeleted: : sending \
IdRemovePlayer  1029 ksirk(9517)/libkdegames (KGame) KPlayer::~KPlayer: done
KCrash: Application &#39;ksirk&#39; crashing...


After patch applied, same test case is not crashing anymore.

Debug logs:
ksirk(9848) Ksirk::GameLogic::GameAutomaton::~GameAutomaton:
ksirk(9848)/libkdegames (KGame) KGame::~KGame:
ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: &quot;Baudouin&quot;
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x3ff4120) , id= \
1025 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x3ff4700)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x3ff4700) delete= \
false ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1025 ) to be \
removed KPlayer(0x3ff4120) ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1025 ) to be removed \
KPlayer(0x3ff4120) ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending \
IdRemovePlayer  1025 ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: &quot;de Gaulle&quot;
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x40330f0) , id= \
1026 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x3ff4590)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x3ff4590) delete= \
false ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1026 ) to be \
removed KPlayer(0x40330f0) ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1026 ) to be removed \
KPlayer(0x40330f0) ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending \
IdRemovePlayer  1026 ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: &quot;Victor Emmanuel&quot;
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4032be0) , id= \
1027 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x4ab86e0)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x4ab86e0) delete= \
false ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1027 ) to be \
removed KPlayer(0x4032be0) ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1027 ) to be removed \
KPlayer(0x4032be0) ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending \
IdRemovePlayer  1027 ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848) Ksirk::GameLogic::AIPlayer::~AIPlayer: &quot;Akihito&quot;
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4039450) , id= \
1028 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x4033f20)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x4033f20) delete= \
false ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1028 ) to be \
removed KPlayer(0x4039450) ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1028 ) to be removed \
KPlayer(0x4039450) ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending \
IdRemovePlayer  1028 ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: : this= KPlayer(0x4034330) , id= \
1029 ksirk(9848)/libkdegames (KGame) KGameIO::~KGameIO: : this= KGameIO(0x403ac40)
ksirk(9848)/libkdegames (KGame) KPlayer::removeGameIO: : KGameIO(0x403ac40) delete= \
false ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : id ( 1029 ) to be \
removed KPlayer(0x4034330) ksirk(9848)/libkdegames (KGame) KGame::systemRemovePlayer:
ksirk(9848)/libkdegames (KGame) KGame::systemRemove: : Player ( 1029 ) to be removed \
KPlayer(0x4034330) ksirk(9848)/libkdegames (KGame) KGame::playerDeleted: : sending \
IdRemovePlayer  1029 ksirk(9848)/libkdegames (KGame) KPlayer::~KPlayer: done
ksirk(9848)/libkdegames (KGame) KGame::~KGame: done
ksirk(9848)/libkdegames (KGame) KGameNetwork::~KGameNetwork: this= \
KGameNetwork(0x20217d0) ksirk(9848)/libkdegames (KGame) \
KMessageServer::~KMessageServer: this= KMessageServer(0x1fc0210) \
ksirk(9848)/libkdegames (KGame) KMessageServer::Debug: ------------------ \
KMESSAGESERVER ----------------------- ksirk(9848)/libkdegames (KGame) \
KMessageServer::Debug: MaxClients :    -1 ksirk(9848)/libkdegames (KGame) \
KMessageServer::Debug: NoOfClients :   1 ksirk(9848)/libkdegames (KGame) \
KMessageServer::Debug: --------------------------------------------------- \
ksirk(9848)/libkdegames (KGame) KMessageClient::removeBrokenConnection: : timer \
single shot for removeBrokenConnection KMessageClient(0x1fbfcf0) \
ksirk(9848)/libkdegames (KGame) KMessageServer::~KMessageServer: done ksirk(9848) \
Ksirk::FightArena::~FightArena: ksirk(9848)/libkdegames (KGame) \
KGameChat::~KGameChat: </pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>/trunk/KDE/kdegames/libkdegames/libkdegamesprivate/kgame/kgame.cpp <span \
style="color: grey">(1309567)</span></li>

</ul>

<p><a href="http://svn.reviewboard.kde.org/r/7046/diff/" style="margin-left: \
3em;">View Diff</a></p>




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