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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] git conversion kmahjongg
From:       Frederik Schwarzer <schwarzer () kde ! org>
Date:       2012-03-14 0:51:07
Message-ID: 201203140151.07874.schwarzer () kde ! org
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Am Dienstag, 13. M=E4rz 2012, 23:50:29 schrieb Mathias Kraus:
> Am Dienstag, 13. M=E4rz 2012, 21:20:59 schrieb Stefan Majewsky:
> > On Tue, Mar 13, 2012 at 8:23 PM, Christian Krippendorf
> > =

> > <Coding@christian-krippendorf.de> wrote:
> > > find_package(KDE4 REQUIRED)
> > > include_directories (${QDBUS_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}
> > > ${CMAKE_BINARY_DIR} ${KDE4_INCLUDES})
> > =

> > I think the actual idiom is:
> > =

> > find_package(KDE4 REQUIRED)
> > include(KDE4Defaults)
> > include_directories(${KDE4_INCLUDES})
> =

> well, in granatier I do just the following and it works quite good
> =

> if (NOT KDE4_FOUND)
>   find_package(KDE4 REQUIRED)
>   include(KDE4Defaults)
>   include_directories(${KDE4_INCLUDES})
> endif (NOT KDE4_FOUND)

I think we should be a bit more explicit. Defining a variable in the =

kdegames/CMakeLists.txt and looking for it in the games's cmake files =

sounds right.

Regards
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