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List: kde-games-devel
Subject: Re: [Kde-games-devel] Legacy code problem in libkdegames/kgame
From: Andreas Beckermann <b_mann () gmx ! de>
Date: 2011-12-31 9:34:15
Message-ID: 201112311034.15225.b_mann () gmx ! de
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On Saturday 31 December 2011, Ian Wadham wrote:
> > As said the code is fine if your platform supports Qt3 support.
> > =
> >> The code in question seems to be a holdover from Qt 3 days. See:
> >> http://doc.qt.nokia.com/3.3/qdatastream.html#QDataStream-3
> >> The constructor with plain QByteArray and a mode was allowed back then.
> > =
> > It is still allowed if you are compiling with Qt3 support and we are (in
> > the platforms that have this library).
> =
> It seems only yesterday (well maybe 4 or 5 years ago) since we KDE Games
> writers were being beaten about the ears and threatened with being drummed
> out of the regiment if we kept any vestiges of Qt 3 in our code =85 :-)
> =
> So why is our library still relying on Qt 3 support? And how can that be
> justifiable?
Probably because noone uses KGamePropertyArray::sort() and therefore nobody =
noticed it.
Greetings
Andi
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