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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Legacy code problem in libkdegames/kgame
From:       Ian Wadham <iandw.au () gmail ! com>
Date:       2011-12-31 1:41:17
Message-ID: 81AC3E6B-3920-4CD6-934D-464E6A9F2050 () gmail ! com
[Download RAW message or body]

Hello Albert :-) and Happy New Year everybody!

I'll reply to your earlier email because it contains several ideas of value=
 ---
not just the slip of the pen below =85 :-)

On 31/12/2011, at 5:02 AM, Albert Astals Cid wrote:

> El Divendres, 30 de desembre de 2011, a les 18:48:46, Albert Astals Cid v=
a =

> escriure:
>> El Dijous, 29 de desembre de 2011, a les 13:13:44, Ian Wadham va escriur=
e:
>>> <big snip>
>>> I also wonder how this code compiles at all in KDE Games' day-to-day
>>> work
>>> and in KDE SC releases?
>> =

>> Because it's using
>> 	QDataStream ( QByteArray * array, int mode )
> =

> Err, nor it's not, please ignore the rest of my email.
> =

> Albert


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