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List: kde-games-devel
Subject: Re: [Kde-games-devel] Legacy code problem in libkdegames/kgame
From: Ian Wadham <iandw.au () gmail ! com>
Date: 2011-12-31 1:41:17
Message-ID: 81AC3E6B-3920-4CD6-934D-464E6A9F2050 () gmail ! com
[Download RAW message or body]
Hello Albert :-) and Happy New Year everybody!
I'll reply to your earlier email because it contains several ideas of value=
---
not just the slip of the pen below =85 :-)
On 31/12/2011, at 5:02 AM, Albert Astals Cid wrote:
> El Divendres, 30 de desembre de 2011, a les 18:48:46, Albert Astals Cid v=
a =
> escriure:
>> El Dijous, 29 de desembre de 2011, a les 13:13:44, Ian Wadham va escriur=
e:
>>> <big snip>
>>> I also wonder how this code compiles at all in KDE Games' day-to-day
>>> work
>>> and in KDE SC releases?
>> =
>> Because it's using
>> QDataStream ( QByteArray * array, int mode )
> =
> Err, nor it's not, please ignore the rest of my email.
> =
> Albert
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