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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Review Request: Konquest: Implement standing
From:       "Pierre Ducroquet" <pinaraf () pinaraf ! info>
Date:       2011-10-22 10:07:14
Message-ID: 20111022100714.29356.20074 () vidsolbach ! de
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> On Oct. 21, 2011, 3:59 p.m., Jeffrey Kelling wrote:
> > It would be nice to have this feature in 4.8, so is anyone opposed to me \
> > committing it before the soft feature freeze (especially Pierre) ? 
> > I guess it would be nice to be able to change the number of ships of an existing \
> > standing order, but this would require some major changes around the \
> > initialisation of the fleet dialogue (the dialogue would have to get write access \
> > to the players ship list) and I do not know if Pierre would be ok with this. 
> > Apart from this would implement a feature requested in 2004, with no regressions.
> > 
> > Regards,
> > 
> > Jeffrey

I'm ok with commiting this.
As many may have noticed, I've been short on free-time in the last weeks… So better \
merge it asap, and if there is any non-spotted bug, fix it during the beta \
releases…


- Pierre


-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/6805/#review10443
-----------------------------------------------------------


On Sept. 18, 2011, 7:19 p.m., Jeffrey Kelling wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://svn.reviewboard.kde.org/r/6805/
> -----------------------------------------------------------
> 
> (Updated Sept. 18, 2011, 7:19 p.m.)
> 
> 
> Review request for KDE Games and Pierre Ducroquet.
> 
> 
> Description
> -------
> 
> This patch implements standing orders, i.e. orders that are repeated each turn if \
> possible. Standing orders are issued the same way as normal order, additionally the \
> added check box has to be checked. They are also removed the same way as normal \
> orders (in the fleet overview). The orders are executed at the end of turn if \
> enough ships are available, if not a message is issued. If the Planet is no longer \
> under the players control the order is deleted.  
> The number of ships that will be send due to standing order from a planet is \
> displayed in that planets planet info (to its owner only). 
> 
> This addresses bug 87882.
> https://bugs.kde.org/show_bug.cgi?id=87882
> 
> 
> Diffs
> -----
> 
> trunk/KDE/kdegames/konquest/dialogs/fleetdlg.h 1254115 
> trunk/KDE/kdegames/konquest/dialogs/fleetdlg.cc 1254115 
> trunk/KDE/kdegames/konquest/game.h 1254115 
> trunk/KDE/kdegames/konquest/game.cpp 1254115 
> trunk/KDE/kdegames/konquest/gameview.h 1254115 
> trunk/KDE/kdegames/konquest/gameview.cc 1254115 
> trunk/KDE/kdegames/konquest/map/mapitems.cc 1254115 
> trunk/KDE/kdegames/konquest/planet.cc 1254115 
> trunk/KDE/kdegames/konquest/players/player.h 1254115 
> trunk/KDE/kdegames/konquest/players/player.cpp 1254115 
> 
> Diff: http://svn.reviewboard.kde.org/r/6805/diff/diff
> 
> 
> Testing
> -------
> 
> Played the game, issued standing orders, ...
> 
> 
> Screenshots
> -----------
> 
> Spawn Fleet
> http://svn.reviewboard.kde.org/r/6805/s/621/
> Fleet Overview
> http://svn.reviewboard.kde.org/r/6805/s/622/
> Ships needed for standing orders in planet info
> http://svn.reviewboard.kde.org/r/6805/s/623/
> 
> 
> Thanks,
> 
> Jeffrey Kelling
> 
> 


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      This is an automatically generated e-mail. To reply, visit:
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<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;">  <p style="margin-top: 0;">On October 21st, 2011, 3:59 p.m., <b>Jeffrey \
Kelling</b> wrote:</p>  <blockquote style="margin-left: 1em; border-left: 2px solid \
#d0d0d0; padding-left: 10px;">  <pre style="white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">It would be nice to have this feature in 4.8, so is anyone opposed to me \
committing it before the soft feature freeze (especially Pierre) ?

I guess it would be nice to be able to change the number of ships of an existing \
standing order, but this would require some major changes around the initialisation \
of the fleet dialogue (the dialogue would have to get write access to the players \
ship list) and I do not know if Pierre would be ok with this.

Apart from this would implement a feature requested in 2004, with no regressions.

Regards,

Jeffrey</pre>
 </blockquote>







</blockquote>

<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I&#39;m ok with \
commiting this. As many may have noticed, I&#39;ve been short on free-time in the \
last weeks… So better merge it asap, and if there is any non-spotted bug, fix it \
during the beta releases…</pre> <br />








<p>- Pierre</p>


<br />
<p>On September 18th, 2011, 7:19 p.m., Jeffrey Kelling wrote:</p>






<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="8" \
style="background-image: \
url('http://svn.reviewboard.kde.org/media/rb/images/review_request_box_top_bg.png'); \
background-position: left top; background-repeat: repeat-x; border: 1px black \
solid;">  <tr>
  <td>

<div>Review request for KDE Games and Pierre Ducroquet.</div>
<div>By Jeffrey Kelling.</div>


<p style="color: grey;"><i>Updated Sept. 18, 2011, 7:19 p.m.</i></p>






<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
 <table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">This patch implements standing orders, i.e. orders that are repeated \
each turn if possible. Standing orders are issued the same way as normal order, \
additionally the added check box has to be checked. They are also removed the same \
way as normal orders (in the fleet overview). The orders are executed at the end of \
turn if enough ships are available, if not a message is issued. If the Planet is no \
longer under the players control the order is deleted. 

The number of ships that will be send due to standing order from a planet is \
displayed in that planets planet info (to its owner only).</pre>  </td>
 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">Played the game, issued standing orders, ...</pre>  </td>
 </tr>
</table>



<div style="margin-top: 1.5em;">
 <b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>


 <a href="https://bugs.kde.org/show_bug.cgi?id=87882">87882</a>


</div>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>trunk/KDE/kdegames/konquest/dialogs/fleetdlg.h <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/dialogs/fleetdlg.cc <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/game.h <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/game.cpp <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/gameview.h <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/gameview.cc <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/map/mapitems.cc <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/planet.cc <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/players/player.h <span style="color: \
grey">(1254115)</span></li>

 <li>trunk/KDE/kdegames/konquest/players/player.cpp <span style="color: \
grey">(1254115)</span></li>

</ul>

<p><a href="http://svn.reviewboard.kde.org/r/6805/diff/" style="margin-left: \
3em;">View Diff</a></p>



<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Screenshots </h1>

<div>

 <a href="http://svn.reviewboard.kde.org/r/6805/s/621/"><img \
src="http://svn.reviewboard.kde.org/media/uploaded/images/2011/09/13/standingOrders_400x100.png" \
style="border: 1px black solid;" alt="Spawn Fleet" /></a>

 <a href="http://svn.reviewboard.kde.org/r/6805/s/622/"><img \
src="http://svn.reviewboard.kde.org/media/uploaded/images/2011/09/13/standingOrdersFleetOverView_400x100.png" \
style="border: 1px black solid;" alt="Fleet Overview" /></a>

 <a href="http://svn.reviewboard.kde.org/r/6805/s/623/"><img \
src="http://svn.reviewboard.kde.org/media/uploaded/images/2011/09/13/standingOrdersInPlanetInfo_400x100.png" \
style="border: 1px black solid;" alt="Ships needed for standing orders in planet \
info" /></a>

</div>


  </td>
 </tr>
</table>








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