[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-games-devel
Subject:    [Kde-games-devel] Re: KGoldrunner now uses TagaroAudio,
From:       Ian Wadham <iandw.au () gmail ! com>
Date:       2011-05-13 4:42:04
Message-ID: 201105131442.04098.iandw.au () gmail ! com
[Download RAW message or body]

On Thursday 12 May 2011 6:46:05 pm Stefan Majewsky wrote:
> On Thu, May 12, 2011 at 4:57 AM, Ian Wadham <iandw.au@gmail.com> wrote:
> > So I am looking either for OpenAL sound or no sound.
> 
> +1. Not compiling a game because sound is missing is rather rude. I
> usually don't have sound enabled on most games.
> 
Thanks.  That's *three* things we agree on (including TagaroAudio).  I do
not usually have sound on either ... :-) ... but we do program it for those
who enjoy it.

All the best with your thesis, Ian W.
_______________________________________________
kde-games-devel mailing list
kde-games-devel@kde.org
https://mail.kde.org/mailman/listinfo/kde-games-devel
[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic