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List:       kde-games-devel
Subject:    [Kde-games-devel] Re: GSoC and Knights
From:       Miha Čančula <miha () noughmad ! eu>
Date:       2011-03-15 17:12:02
Message-ID: AANLkTinDzn36-sVjTtM-4jByDJNndOO2kKm1gV0q17h4 () mail ! gmail ! com
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2011/3/15 Parker Coates <parker.coates@kdemail.net>

> On Mon, Mar 14, 2011 at 16:50, Miha =C4=8Can=C4=8Dula wrote:
> > Hello!
> >
> > As you might know, I'm the author of the KDE4 version of Knights. The
> > program has just released a stable 2.3 version with enough features for
> > general use, but there are still things missing. I posted a GSoC idea o=
n
> the
> > Techbase page and got some responses from students. I have another idea
> in
> > mind, but I won't publish it on the techbase if there's no reason to.
> >
> > Unfortunately, I myself am still a student, and I would like to
> participate
> > in the summer of code program as well. I can't be both a student and a
> > mentor at the same time, and considering that I could use some extra
> money,
> > I'd rather be a student. However, I've never participated in GSoC (but =
I
> > have in SoK), so I can't say if I'll be accepted or not. This brings us
> to a
> > dilemma, and I'd like some things cleared first.
>
> I'm guessing that getting a GSoC placement in your own project with an
> outside mentor isn't really allowed?
>
I hope so, I certainly don't plan on sending a proposal for my own project,
if that's what you mean.

>
> > 1. Would a proposal for Knights be accepted at all? I know that you're
> > reluctant to accept proposals for new games, but this project would not
> be a
> > new game. Then again, it's part of extragear and not the kde-games
> module,
> > and as the first game there, I have no idea what the situation is like.
>
> Although Knights may not technically be in the KDEGames module, it is
> definitely a KDE application and a member of the KDE community. I
> don't see any reason why it wouldn't be accepted, but it might be
> worth confirming with the KDE GSoC folks. After all, Amarok is /only/
> an extragear app and it gets plenty of GSoC attention. ;)
>
> > 2. In the event that I get accepted as a student (for something else, b=
ut
> > still KDE) would anyone be prepared to take over mentorship for Knights=
?
> It
> > uses the KDE technologies as much as possible, so there shouldn't be an=
y
> > unknown code in it. The code base isn't large, and I tried to document
> its
> > design, but if there are any questions about the code I'll try my best =
to
> > answer.
>
> The first part of the task (saving games to file) is quite straight
> forward and could easily be mentored by anyone with basic Qt
> development experience. The second (and in my estimation, much larger)
> part, however, I think requires quite a bit of high-level chess
> knowledge. As a non-chess-player, I really don't know why one would
> want to analyse a set of positions and how one would best do so. I
> think this would severely limit my ability to mentor the development
> of such a UI, so I think you'll need a mentor with more chess
> experience.
>
Well, unfortunately I don't know much about chess and its players either.
And I think you're right, there should be someone involved that knows what'=
s
to be done. So I suppose it's not the best idea for this year

>
> Parker
>

[Attachment #5 (text/html)]

<div class="gmail_quote">2011/3/15 Parker Coates <span dir="ltr">&lt;<a \
href="mailto:parker.coates@kdemail.net">parker.coates@kdemail.net</a>&gt;</span><br><blockquote \
class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc \
solid;padding-left:1ex;"> <div class="im">On Mon, Mar 14, 2011 at 16:50, Miha \
Čančula wrote:<br> &gt; Hello!<br>
&gt;<br>
&gt; As you might know, I&#39;m the author of the KDE4 version of Knights. The<br>
&gt; program has just released a stable 2.3 version with enough features for<br>
&gt; general use, but there are still things missing. I posted a GSoC idea on the<br>
&gt; Techbase page and got some responses from students. I have another idea in<br>
&gt; mind, but I won&#39;t publish it on the techbase if there&#39;s no reason \
to.<br> &gt;<br>
&gt; Unfortunately, I myself am still a student, and I would like to participate<br>
&gt; in the summer of code program as well. I can&#39;t be both a student and a<br>
&gt; mentor at the same time, and considering that I could use some extra money,<br>
&gt; I&#39;d rather be a student. However, I&#39;ve never participated in GSoC (but \
I<br> &gt; have in SoK), so I can&#39;t say if I&#39;ll be accepted or not. This \
brings us to a<br> &gt; dilemma, and I&#39;d like some things cleared first.<br>
<br>
</div>I&#39;m guessing that getting a GSoC placement in your own project with an<br>
outside mentor isn&#39;t really allowed?<br></blockquote><div>I hope so, I certainly \
don&#39;t plan on sending a proposal for my own project, if that&#39;s what you mean. \
<br></div><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; \
border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">

<div class="im"><br>
&gt; 1. Would a proposal for Knights be accepted at all? I know that you&#39;re<br>
&gt; reluctant to accept proposals for new games, but this project would not be a<br>
&gt; new game. Then again, it&#39;s part of extragear and not the kde-games \
module,<br> &gt; and as the first game there, I have no idea what the situation is \
like.<br> <br>
</div>Although Knights may not technically be in the KDEGames module, it is<br>
definitely a KDE application and a member of the KDE community. I<br>
don&#39;t see any reason why it wouldn&#39;t be accepted, but it might be<br>
worth confirming with the KDE GSoC folks. After all, Amarok is /only/<br>
an extragear app and it gets plenty of GSoC attention. ;)<br>
<div class="im"><br>
&gt; 2. In the event that I get accepted as a student (for something else, but<br>
&gt; still KDE) would anyone be prepared to take over mentorship for Knights? It<br>
&gt; uses the KDE technologies as much as possible, so there shouldn&#39;t be any<br>
&gt; unknown code in it. The code base isn&#39;t large, and I tried to document \
its<br> &gt; design, but if there are any questions about the code I&#39;ll try my \
best to<br> &gt; answer.<br>
<br>
</div>The first part of the task (saving games to file) is quite straight<br>
forward and could easily be mentored by anyone with basic Qt<br>
development experience. The second (and in my estimation, much larger)<br>
part, however, I think requires quite a bit of high-level chess<br>
knowledge. As a non-chess-player, I really don&#39;t know why one would<br>
want to analyse a set of positions and how one would best do so. I<br>
think this would severely limit my ability to mentor the development<br>
of such a UI, so I think you&#39;ll need a mentor with more chess<br>
experience.<br></blockquote><div>Well, unfortunately I don&#39;t know much about \
chess and its players either.   And I think you&#39;re right, there should be someone \
involved that knows what&#39;s to be done. So I suppose it&#39;s not the best idea \
for this year<br> </div><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt \
0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;"> <font \
color="#888888"><br> Parker<br>
</font></blockquote></div><br>



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