On Wednesday 05 May 2010 5:31:19 am Gaël (aka Kleag) wrote: > On Tuesday 04 May 2010 10:53:52 Stefan Majewsky wrote: > > Am Montag, 3. Mai 2010 23:51:03 schrieb Mauricio Piacentini: > > > So I do not disagree, but I am not sure how we should handle this. > > > Maybe it-s is right, and we should simply purge most games and > > > implement a new level of quality needed (let us say for 4.6). Then we > > > would only have very good games in the module, but I believe only 4 or > > > 5 now would make the cut (KPat, KGoldrunner and maybe 2 or 3 more). > > > This might not be a bad thing after all, it can be a shake up that > > > will produce better stuff in the near future. > > > I like this idea. In this step, we should also evaluate which parts of > > libkdegames could be deprecated (or even removed; IIRC we do not > > guarantee API/ABI stability of libkdegames for the whole KDE 4 cycle). > > For example, the KGame library could be moved into KSirk's codebase, as > > this is the only app using it (according to both LXR and grep), and KGame > > is not maintained: The log says that the last non-krazy change was 19 > > months ago. > > I'm not formally opposed to this move but even if it is not maintained, the > point is that it just works... And in fact I don't understand why it is not > more used by games, because it was really a great help for ksirk. Maybe the > lack of documentation, advertisement, and tutorials simply explain that... > Ditto for KGameCanvas which also "just works". I have no objection to building it into KGoldrunner source code if people do not want it in the KDEGames Library. It is unlikely that I will ever replace it with QGV, even if QGV might now achieve the required performance. That work should also be accompanied by a rewrite of the KGoldrunner graphics code, which has become rather messy, at the risk of introducing new bugs. I just don't have the time or energy for that. I have been maintaining KGoldrunner for longer now than any other program I have written and hell I am now 72 years old ... :-( BTW, several of my programs have lasted 10 or 15 years or more, longer than KGoldrunner so far, but others took over the maintenance after I moved on. That is the normal progression in the corporate world. All the best, Ian W. _______________________________________________ kde-games-devel mailing list kde-games-devel@kde.org https://mail.kde.org/mailman/listinfo/kde-games-devel