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List: kde-games-devel
Subject: Re: [Kde-games-devel] kajongg in kdereview since 1 month
From: Johannes Obermayr <johannesobermayr () gmx ! de>
Date: 2010-03-15 20:35:03
Message-ID: 201003152135.03939.johannesobermayr () gmx ! de
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Am Samstag, 13. März 2010 17:51:54 schrieb Wolfgang Rohdewald:
> That is a long time. I believe there are no objections
> left, so -
>
> Matt, would you agree to put kajongg into KDE SC 4.5, the
> main kdegames module?
>
> btw I am still adding features and will continue to do so
> but I think kajongg is in pretty good shape. The remaining things
> should be no obstacle like adding one last game rule which
> is needed only rarely, making the AI players more intelligent,
> adding more rulesets, adding voices (partially done today)
>
> should anybody look at the python source - krazy does not -
> there are some QDialog instead of KDialog, but I cannot
> change that. KDialogButtonBox.addButton expects a C++ slot
> but I need to pass it a python-defined slot. That seems undoable.
> Until that is possible, it has to stay QDialog.
>
>
No one contradicts and AFAIK it is then your decision whether it is ready for moving \
or not.
But from my POV you should move it tonight. Then it should be included in weekly \
snapshot this week and tests by the wide mass can start.
Thanks.
Johannes
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