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List:       kde-games-devel
Subject:    Re: [Kde-games-devel] The Future of Game Development in KDE
From:       Mauricio Piacentini <piacentini () kde ! org>
Date:       2009-09-09 20:59:32
Message-ID: 90c3da860909091359o39ef830exd3396921d5e4a190 () mail ! gmail ! com
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>  That is indeed the goal (i have just finished writing the first bit of stuff
> about my idea for game object structures, very inspired by Unity3D's version
> of it, which already shows the potential for something of what you describe
> above). If you wanna read:
>  http://gluon.tuxfamily.org/wiki/index.php?title=GameObject_Hierachy
>  It's fairly code-ey, so i dunno how hot you'd be on it, but... :)
>

Cool. BTW, Unity3D is pretty much state of the art when it comes to 3D
game development imo. But I thought you were going to concentrate on
2D first. Isn't this (sprites, 2D elements) one of the things already
implemented in Gluon?

Regards,
Mauricio Piacentini
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