----------------------------------------------------------- This is an automatically generated e-mail. To reply, visit: http://reviewboard.kde.org/r/158/ ----------------------------------------------------------- Review request for KDE Games. Summary ------- Change 1 and 5: This puts the "first-click-detection" routine where it belongs. Change 2: press left; press mid; release left; move mouse over another cell; press left; release mid; release left Without the change, the timer would start, although no item is revealed (only really visible after applying change 1 and 5, because without, the timer even starts when any mouse button is down... ). Change 3 and 4: press left; press mid; release left; release mid Without the change, this would result in a pressed item, although the mouse is not pressed anymore. After applying the whole patch, situations like the one in the screenshot shouldn't be possible anymore. Diffs ----- trunk/KDE/kdegames/kmines/minefielditem.cpp 925889 Diff: http://reviewboard.kde.org/r/158/diff Testing ------- Screenshots ----------- fail at first click http://reviewboard.kde.org/r/158/s/29/ Thanks, Clemens _______________________________________________ kde-games-devel mailing list kde-games-devel@kde.org https://mail.kde.org/mailman/listinfo/kde-games-devel