[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-games-devel
Subject:    Re: [Kde-games-devel] Possible GSoC project
From:       "Guy Van den Broeck" <guyvdb () gmail ! com>
Date:       2008-03-28 4:48:51
Message-ID: 3f58d4fa0803272148m1cabf324w50a124120bf7f463 () mail ! gmail ! com
[Download RAW message or body]

[Attachment #2 (multipart/alternative)]


I'm sorry but I can=B4t seem to find any contact info on Andi Beckermann.
Could someone point him to this thread or send me his info?

thanks


2008/3/25, Ian Wadham <ianw2@optusnet.com.au>:
>
> On Tue, 25 Mar 2008 08:33 am, Guy Van den Broeck wrote:
> > 2008/3/24, Ian Wadham <ianw2@optusnet.com.au>:
> > > But what I ask is whether it is realistic for Guy to expect to
> > > complete very much within the time-frame of a GSoC project?
> > > Might you be biting off more than you can chew, Guy?
> >
> > That depends. If I have to rewrite all the server logic in C++ then yes=
,
> > that would be too much.
> > If I can write a thin client for the Java server (possibly hosted on GG=
Z
> > Gaming Zone?) then there's no problem and I can even throw in some
> > basic AI for a single player mode. My Master's thesis is about poker AI=
.
> >
> Hope this catches you before you head off.  I think a thin KDE client
> is the way to go and could be a good addition to KDE Games, provided
> you can find a host for the Java server.  KDE 4 is just beginning to
> encourage other languages, such as Python, from what I can gather,
> so C++ would probably be the best way to go.  I cannot speak for KDE
> nor KDE Games and have no part in evaluating GSoC proposals, but
> I wish you all the best with yours.
>
> > > BTW do KDE applications really *have* to be written in C++?  Whether
> > > they have to or not, I know from personal experience that it is quite
> a
> > > lot of work to KDE-ize an application.
> >
> > This indeed is a key issue. I can write a thin client in C++ but if we
> need
> > to bundle the server then Java needs to be supported.
> >
> I cannot imagine that the server would have to be KDE-ized.  After all,
> we have other apps that hook in to non-KDE servers.  I guess the protocol
> would have to be fully documented, if it is not already.
>
> When I say "KDE-ize", I am thinking mainly about using the Qt and KDE
> libraries, avoiding bringing in new library dependencies as far as
> possible,
> and then following all the standards and guidelines in KDE Techbase
> http://techbase.kde.org/ regarding GUIs, dialogs, internationalization,
> translation, etc. that make KDE multi-O/S, multi-platform and multi-
> lingual --- or just getting "inspiration" from an existing KDE Game ...
> :-)
>
> > > I would really like to see a revival of poker in KDE 4, but I think i=
t
> is
> > > more than a short-term project.
> > I appreciate your honest evaluation. I only want to do this if the
> > community supports it, and if they do, I want to work very hard to
> achieve
> > the goals. CSPoker is a long-term project for me and that will hopefull=
y
> > include a KDE port.
> >
> It is possible, if KPoker returns from .../playground, that it could
> co-exist peacefully with your CSPoker KDE client for a while.  There is
> not a lot of overlap or duplication at present.  Maybe a merger of
> functionality could eventually occur.
>
> But don't tread on Andi Beckermann's toes.  He is one of the
> founders of the KDE Games group and co-author of one of my "bibles",
> "Open Source Game Development", by Martin Heni and Andreas
> Beckermann, Charles River Media, 2006.
>
> If Andi is willing and has the time, I could not think of a better person
> to be your GSoC mentor.
>
> All the best, Ian W.
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel@kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel
>

[Attachment #5 (text/html)]

<div>I&#39;m sorry but I canīt seem to find any contact info on Andi Beckermann. \
Could someone point him to this thread or send me his info?</div> <div>&nbsp;</div>
<div>thanks<br><br>&nbsp;</div>
<div><span class="gmail_quote">2008/3/25, Ian Wadham &lt;<a \
href="mailto:ianw2@optusnet.com.au">ianw2@optusnet.com.au</a>&gt;:</span> <blockquote \
class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: \
#ccc 1px solid">On Tue, 25 Mar 2008 08:33 am, Guy Van den Broeck wrote:<br>&gt; \
2008/3/24, Ian Wadham &lt;<a \
href="mailto:ianw2@optusnet.com.au">ianw2@optusnet.com.au</a>&gt;:<br> &gt; &gt; But \
what I ask is whether it is realistic for Guy to expect to<br>&gt; &gt; complete very \
much within the time-frame of a GSoC project?<br>&gt; &gt; Might you be biting off \
more than you can chew, Guy?<br>&gt;<br> &gt; That depends. If I have to rewrite all \
the server logic in C++ then yes,<br>&gt; that would be too much.<br>&gt; If I can \
write a thin client for the Java server (possibly hosted on GGZ<br>&gt; Gaming Zone?) \
then there&#39;s no problem and I can even throw in some<br> &gt; basic AI for a \
single player mode. My Master&#39;s thesis is about poker AI.<br>&gt;<br>Hope this \
catches you before you head off.&nbsp;&nbsp;I think a thin KDE client<br>is the way \
to go and could be a good addition to KDE Games, provided<br> you can find a host for \
the Java server.&nbsp;&nbsp;KDE 4 is just beginning to<br>encourage other languages, \
such as Python, from what I can gather,<br>so C++ would probably be the best way to \
go.&nbsp;&nbsp;I cannot speak for KDE<br>nor KDE Games and have no part in evaluating \
GSoC proposals, but<br> I wish you all the best with yours.<br><br>&gt; &gt; BTW do \
KDE applications really *have* to be written in C++?&nbsp;&nbsp;Whether<br>&gt; &gt; \
they have to or not, I know from personal experience that it is quite a<br>&gt; &gt; \
lot of work to KDE-ize an application.<br> &gt;<br>&gt; This indeed is a key issue. I \
can write a thin client in C++ but if we need<br>&gt; to bundle the server then Java \
needs to be supported.<br>&gt;<br>I cannot imagine that the server would have to be \
KDE-ized.&nbsp;&nbsp;After all,<br> we have other apps that hook in to non-KDE \
servers.&nbsp;&nbsp;I guess the protocol<br>would have to be fully documented, if it \
is not already.<br><br>When I say &quot;KDE-ize&quot;, I am thinking mainly about \
using the Qt and KDE<br> libraries, avoiding bringing in new library dependencies as \
far as possible,<br>and then following all the standards and guidelines in KDE \
Techbase<br><a href="http://techbase.kde.org/">http://techbase.kde.org/</a> regarding \
GUIs, dialogs, internationalization,<br> translation, etc. that make KDE multi-O/S, \
multi-platform and multi-<br>lingual --- or just getting &quot;inspiration&quot; from \
an existing KDE Game ... :-)<br><br>&gt; &gt; I would really like to see a revival of \
poker in KDE 4, but I think it is<br> &gt; &gt; more than a short-term \
project.<br>&gt; I appreciate your honest evaluation. I only want to do this if \
the<br>&gt; community supports it, and if they do, I want to work very hard to \
achieve<br>&gt; the goals. CSPoker is a long-term project for me and that will \
hopefully<br> &gt; include a KDE port.<br>&gt;<br>It is possible, if KPoker returns \
from .../playground, that it could<br>co-exist peacefully with your CSPoker KDE \
client for a while.&nbsp;&nbsp;There is<br>not a lot of overlap or duplication at \
present.&nbsp;&nbsp;Maybe a merger of<br> functionality could eventually \
occur.<br><br>But don&#39;t tread on Andi Beckermann&#39;s toes.&nbsp;&nbsp;He is one \
of the<br>founders of the KDE Games group and co-author of one of my \
&quot;bibles&quot;,<br>&quot;Open Source Game Development&quot;, by Martin Heni and \
Andreas<br> Beckermann, Charles River Media, 2006.<br><br>If Andi is willing and has \
the time, I could not think of a better person<br>to be your GSoC mentor.<br><br>All \
the best, Ian W.<br>_______________________________________________<br> \
kde-games-devel mailing list<br><a \
href="mailto:kde-games-devel@kde.org">kde-games-devel@kde.org</a><br><a \
href="https://mail.kde.org/mailman/listinfo/kde-games-devel">https://mail.kde.org/mailman/listinfo/kde-games-devel</a><br>
 </blockquote></div><br>



_______________________________________________
kde-games-devel mailing list
kde-games-devel@kde.org
https://mail.kde.org/mailman/listinfo/kde-games-devel


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic