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List: kde-games-devel
Subject: Re: [Kde-games-devel] kollision to kdegames
From: Paolo Capriotti <p.capriotti () gmail ! com>
Date: 2008-02-21 18:35:28
Message-ID: fpkg9l$1e6$1 () ger ! gmane ! org
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Jeremy wrote:
>
> I tried with sound on I think, but then turned it off because it wasn't
> working right here (probably old xine lib or something). So no, it was not
> with sound on. It was at home with an nvidia card with composite enabled. I
> can try here at work on this ati with no composite to see if I see similar
> things if you want.
Yes, I have to say that the game was a lot smoother when it used KGC
instead of QGV. I still can't see why. Running it with QT_FLUSH_PAINT
doesn't show anything bad happening.
Try revision 730790 (in playground/games/kollision) to see what I mean.
As for the sounds, I have no clue. I'm starting to think that Phonon is
not designed to be used for games, or maybe it's me not using it in the
right way...
Paolo
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