From kde-games-devel Thu Feb 22 01:14:24 2007 From: Mauricio Piacentini Date: Thu, 22 Feb 2007 01:14:24 +0000 To: kde-games-devel Subject: Re: [Kde-games-devel] QGV repaint and update performance Message-Id: <45DCFC72.4030405 () tabuleiro ! com> X-MARC-Message: https://marc.info/?l=kde-games-devel&m=117210686422509 Well, it looks like I am stuck with this QGV-performance-debug karma, so I will just relax and accept it for the time being... :) Cyril Bailly sent me a suggestion on how to cut cpu usage for the Kwin4 intro in half, by subclassing the QGraphicsView paintEvents and altering them. It is not meant to be a final solution, but in the case of KWin4 it can be used temporarily while we wait for QGV 4.3, I think. It is commited to SVN: http://websvn.kde.org/?view=rev&revision=636126 And now back to KMines for me! Regards, Mauricio Piacentini _______________________________________________ kde-games-devel mailing list kde-games-devel@kde.org https://mail.kde.org/mailman/listinfo/kde-games-devel