[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-games-devel
Subject:    Re: [Kde-games-devel] KsirK ready for kdegames ?
From:       kleag () free ! fr
Date:       2007-01-16 14:17:16
Message-ID: 1168957036.45acde6c52ca5 () imp ! free ! fr
[Download RAW message or body]

Selon Mauricio Piacentini <mauricio@tabuleiro.com>:

> Thanks, I got it from svn after a couple of hours. However, I can not
> build it against the KDE4 libkdegames includes.
>
> /home/kdedev/kde/include/kgame/kgamepropertylist.h:42: error: ISO C++
> forbids declaration of ‘QListConstIterator’ with no type
> /home/kdedev/kde/include/kgame/kgamepropertylist.h:42: error: expected
> ‘;’ before ‘<’ token

I'm sorry, I forgot to commit some changes to libkdegames I had to do. I already
sent a mail here to ask for confirmation before commiting. This is done now.
Mainly it removes this unused QListConstIterator private typedef and adds
support of QGraphicsScene to KGameIO.

>
> Of course, this seems to imply that this include is broken in KDE4, and
> on top of that, not used by any other game in the tree, as the error was
> not caught until I tried to build ksirk. This seems to be confirmed by a
> quick search through the kdegames source dir.
Well, I think the KGameIO are really little used as much of the KGame library.
It's a pitty because they are really easy to use. But also, they are not much
maintained (see other threads here one year ago, I think). There is a few
things that do not work very well currently. I promise to myself since a long
time to have a look at them. Maybe when KsirK KDE4 will be stable enough...

Regards,

Kleag




_______________________________________________
kde-games-devel mailing list
kde-games-devel@kde.org
https://mail.kde.org/mailman/listinfo/kde-games-devel


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic