From kde-games-devel Fri Aug 26 06:08:00 2005 From: "A. Sopicki" Date: Fri, 26 Aug 2005 06:08:00 +0000 To: kde-games-devel Subject: Re: [Kde-games-devel] New project Nang Kar Message-Id: <1125036480.17146.1.camel () r12 ! studdorf ! wh ! tu-darmstadt ! de> X-MARC-Message: https://marc.info/?l=kde-games-devel&m=112503651817998 Am Donnerstag, den 25.08.2005, 21:02 -0500 schrieb Henry Miller: > Maybe you already know this, but I find many people your age have not yet > learned the hardway how important good version control with backups are. > Even if your code isn't functional, it is often helpful to have the version > control history for your own use, not to mention you have the ability to > recover from a (drunken) fit of bad code should that happen to you. I'v been using CVS for a while but SVN is way better. It's really handy to have access to an old version of the code. > The advantage of a public server is someone else might get interested before your > code is useable and help your out. The disadvantage is they might notice > and help you out. Yes, that's exactly the problem but I think I can handle it. I wouldn't have bothered you if I didn't want to release the code to the public :) It's always a good idea to have someone else looking at the code because everyone else will have a different point of view. I just have to set up a small webpage, maybe a wiki (or use one from KDE), and write some documentation first. Alex _______________________________________________ kde-games-devel mailing list kde-games-devel@kde.org https://mail.kde.org/mailman/listinfo/kde-games-devel