From kde-games-devel Thu Jun 12 09:47:56 2003 From: Neil Stevens Date: Thu, 12 Jun 2003 09:47:56 +0000 To: kde-games-devel Subject: [Kde-games-devel] Re: REKO cardsets for KDE cardgames? X-MARC-Message: https://marc.info/?l=kde-games-devel&m=105541130516263 -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Thursday June 12, 2003 02:29, blachner@gmx.de wrote: > > I personnaly don't see the problem of adding new methods to > > KCardDialog. > > If I add new methods, wouldn't this break binary compatibility? As far > as I know yes. Maybe I know wrong or I should better make > KAdvancedCardDialog which inherits from KCardDialog to achieve binary > compatibility? > > Source compatibility would be no problem. Sorry, I forgot to add this important URL: http://developer.kde.org/documentation/library/kdeqt/kde3arch/devel-binarycompatibility.html That should help you understand what changes can be made compatibly. - -- Neil Stevens - neil@qualityassistant.com "The shepherd drives the wolf from the sheep's throat, for which the sheep thanks the shepherd as a liberator, while the wolf denounces him for the same act as the destroyer of liberty." -- Abraham Lincoln -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.1 (GNU/Linux) iD8DBQE+6ExMf7mnligQOmERAv27AKCAWeGOoQynGKDQAzHaYrOSriQIYwCeJjPT dAxTfFo9XqFrmMhhkP3ALsE= =IxCA -----END PGP SIGNATURE----- _______________________________________________ kde-games-devel mailing list kde-games-devel@mail.kde.org http://mail.kde.org/mailman/listinfo/kde-games-devel