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List: kde-games-devel
Subject: Re: [Freeciv-Dev] Re: [Kde-games-devel] libadvkdegames (was qt)
From: "Per I. Mathisen" <Per.Inge.Mathisen () idi ! ntnu ! no>
Date: 2001-12-31 15:59:44
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On Mon, 31 Dec 2001, Gregor Zeitlinger wrote:
> It's not just a new freeciv client. A whole new architecture. Fully
> object-oriented Server, Client and Ai, including scriptable ai, for
> example.
I wish you luck with that project. Personally I am not interested in
writing a KDE-only civ-clone, but the more games the merrier...
> The current C architecture really gets to the limit there, IMO,
> although not everyone on the freeciv mailing list will agree with me
> here.
Scripting? C can use scripting. For a good example of C using and being
used for scripting, http://home.elka.pw.edu.pl/~ppodsiad/seer/
C is not the limit.
Yours,
Per
"Economics is extremely useful as a form of employment for economists."
-- John Kenneth Galbraith
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