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List:       kde-edu-devel
Subject:    Re: Using Marble as the base for an educational 1st person game
From:       Marco Calignano <marco.calignano () gmail ! com>
Date:       2012-11-25 11:42:50
Message-ID: 50B2043A.8020809 () gmail ! com
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Hello Bill,

maybe I didn't really understand what you wnat to do but I do not think 
you need Marble after all. You just need the GeoDataPlacemarks for "time 
trevelling" but all you want to do can be do on a normal map, even on 
drawing that resemble a map. What you need are accurate videos and the 
Bus/Train animation.
Marble basically gives you a frame work for a 3D spherical rap 
presentation of maps which is not that essential in you application.

Cheers
Marco

On 11/23/2012 08:42 PM, William Temple wrote:
> Hello,
>
> As I am not a programmer, just a father who wants to build a game for 
> his 3 year old, I need help understanding the current capabilities of 
> Marble, where it can be taken, or if I need to find another option.
>
> Why I want to use Marble...
> 1) The basic interface is the best I have seen it is very easy to 
> manipulate the globe to find a place on the Earth.
> 2) The GeoDataPlacemarks are exactly what I need as long as they can 
> be expanded to include video.
> 3) The basic philosophy of KDE.
>
> What I am trying to accomplish...
> 1) A game in which the player can travel to different place or times 
> and experience the place.
> Scenario... player will board a double decker bus (there will always 
> be a seat available on the top deck), travel to a train station and 
> board a train, the train will travel through a portal ( like on the 
> television show Dinosaur Train), again board a bus to travel to 
> destination ( get to enjoy the sights of Paris on the way to the 
> Eiffel Tower or the sights of Rome on the way to the Coliseum),  study 
> the GeoDataPlacemark to learn about the history of the site, 
> experience the site first person ( hopefully a user will video an 
> experience, strapping a camera to a helmet and take the mule trip down 
> the Grand Canyon).
> 2) Make the experience developmental by having puzzles, quizzes, et 
> cetera.
> 3) Allow kids to interact with each other learning about different 
> cultures as the visit different places. Making friends and 
> understanding differences.
>
> Maybe I am spending way too much time at pbskids or nickjr but I 
> believe the time my son and I spend playing the games will only 
> benefit him when he starts school. Maybe the repetitiveness of the 
> games are specifically designed for peschoolers but I belive he would 
> benefit from an experience such as this even at his young age (and of 
> course the game can have different levels of complexity straight 
> through high school.
>
> I have looked at various options and to be honest I do not understand 
> them. I have as yet only got the first 3 Marble tutorials to run. To 
> date the Proland project is the the most like what I would like (from 
> their youtube videos, as I have not got it to compile) but they are 
> not very friendly and I believe my computer is too old for their 
> system. I am not even sure if Marble can be developed to allow a 3d 
> experience at ground level.
>
> But, if there is some one involved with Marble and if KDE finds merit 
> in this project I would enjoy discussing how I can use Marble to 
> achieve my goal.
>
> Thank you,
> Bill
>
>
> _______________________________________________
> kde-edu mailing list
> kde-edu@mail.kde.org
> https://mail.kde.org/mailman/listinfo/kde-edu


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    Hello Bill,<br>
    <br>
    maybe I didn't really understand what you wnat to do but I do not
    think you need Marble after all. You just need the GeoDataPlacemarks
    for "time trevelling" but all you want to do can be do on a normal
    map, even on drawing that resemble a map. What you need are accurate
    videos and the Bus/Train animation.<br>
    Marble basically gives you a frame work for a 3D spherical rap
    presentation of maps which is not that essential in you application.<br>
    <br>
    Cheers<br>
    Marco<br>
    <br>
    <div class="moz-cite-prefix">On 11/23/2012 08:42 PM, William Temple
      wrote:<br>
    </div>
    <blockquote
cite="mid:CAE6wHCHAGNBp5K3LPDiP-n41=E1Zx7d=D_o0hGiYb8+jSNvZzQ@mail.gmail.com"
      type="cite">Hello,<br>
      <br>
      As I am not a programmer, just a father who wants to build a game
      for his 3 year old, I need help understanding the current
      capabilities of Marble, where it can be taken, or if I need to
      find another option.<br>
      <br>
      Why I want to use Marble...<br>
      1) The basic interface is the best I have seen it is very easy to
      manipulate the globe to find a place on the Earth.<br>
      2) The GeoDataPlacemarks are exactly what I need as long as they
      can be expanded to include video.<br>
      3) The basic philosophy of KDE.<br>
      <br>
      What I am trying to accomplish...<br>
      1) A game in which the player can travel to different place or
      times and experience the place.<br>
      Scenario... player will board a double decker bus (there will
      always be a seat available on the top deck), travel to a train
      station and board a train, the train will travel through a portal
      ( like on the television show Dinosaur Train), again board a bus
      to travel to destination ( get to enjoy the sights of Paris on the
      way to the Eiffel Tower or the sights of Rome on the way to the
      Coliseum),&nbsp; study the GeoDataPlacemark to learn about the history
      of the site, experience the site first person ( hopefully a user
      will video an experience, strapping a camera to a helmet and take
      the mule trip down the Grand Canyon).<br>
      2) Make the experience developmental by having puzzles, quizzes,
      et cetera.<br>
      3) Allow kids to interact with each other learning about different
      cultures as the visit different places. Making friends and
      understanding differences.<br>
      <br>
      Maybe I am spending way too much time at pbskids or nickjr but I
      believe the time my son and I spend playing the games will only
      benefit him when he starts school. Maybe the repetitiveness of the
      games are specifically designed for peschoolers but I belive he
      would benefit from an experience such as this even at his young
      age (and of course the game can have different levels of
      complexity straight through high school.<br>
      <br>
      I have looked at various options and to be honest I do not
      understand them. I have as yet only got the first 3 Marble
      tutorials to run. To date the Proland project is the the most like
      what I would like (from their youtube videos, as I have not got it
      to compile) but they are not very friendly and I believe my
      computer is too old for their system. I am not even sure if Marble
      can be developed to allow a 3d experience at ground level.<br>
      <br>
      But, if there is some one involved with Marble and if KDE finds
      merit in this project I would enjoy discussing how I can use
      Marble to achieve my goal.<br>
      <br>
      Thank you,<br>
      Bill<br>
      <br>
      <fieldset class="mimeAttachmentHeader"></fieldset>
      <br>
      <pre wrap="">_______________________________________________
kde-edu mailing list
<a class="moz-txt-link-abbreviated" \
href="mailto:kde-edu@mail.kde.org">kde-edu@mail.kde.org</a> <a \
class="moz-txt-link-freetext" \
href="https://mail.kde.org/mailman/listinfo/kde-edu">https://mail.kde.org/mailman/listinfo/kde-edu</a>
 </pre>
    </blockquote>
    <br>
  </body>
</html>



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