Hi again, to anser Pino's questions: > What is the real reason behind this? > This is a partial nonsense, Phonon is mandatory for KDE 4, and you cannot > build any KDE 4 application without Phonon. At first, sound support in KTouch isn't really working anyway. The desired effect, a type-writer-like sound when pressing a key did not work with the old sound system, and does not with the new one. The Phonon::GameCategory backend (which I was told would be the type to choose for this kind of application) is also not working/implemented. Right now this leaves KTouch with a number of "Sound options" that do not have any effect at all to the program. Instead of removing the options, I created the define to improve the quality of the program (= remove currently useless options). As soon as Phonon is sufficiently well implemented and working, the flag can be removed again. Until then, KTouch is silent, but at least it meets the QA criteria. > Phonon works under Windows, from what I know. If there is a problem, then > instead of "waiting for $something", then please contact the Windows guys > about that, instead of working around with a non-solution. When I install the KTouch version on Windows it complains about a missing libphonon.dll. So probably the dependencies are not set correctly for the KDEEDU programs. By removing the linkage to (the yet unused) Phonon library, this problem is also fixed. Priority-wise, I think that reviewing the lectures and keyboards in KTouch is more important than fixing the sound, so IMHO the compile-time flag for the build system seems a workable solution. However, I would greatly appreciate if someone has the time and expertise to get KTouch working with neat type-writer sound. Bye, Andreas _______________________________________________ kde-edu mailing list kde-edu@mail.kde.org https://mail.kde.org/mailman/listinfo/kde-edu