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List:       kde-edu
Subject:    Re: [GSoC]Idea
From:       miniBill <cmt.minibill () gmail ! com>
Date:       2013-04-09 18:05:41
Message-ID: CAK6LAGFFJGd35OR_BvHo9d52geyDjJ0t00sx7y4MNGv6kE1usg () mail ! gmail ! com
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2013/4/9 Maurizio Paolini <paolini@dmf.unicatt.it>

> Actually, a 3D version of kig is in my opinion a completely
> different beast, which should be implemented as a completely
> different project (kig3d?) and starting more or less from
> scratch.  I wouldn't vote in favour of a modification of
> kig with builtin 3D capabilities, actually.
>
Well, it was just a wild fancy :)
Actually, it could be implemented as a different frontend
to the same underlying library, but this would be (if done)
a project for another time.


> On the contrary, implementing projective coordinates (with
> 3 homogeneous coordinates in place of the present 2) seems
> feasible.
>
I think it's feasible and beneficial.

On noneuclidean (2D) geometry I do not presently have a precise
> opinion, but I am a little bit uneasy on the matter.
> Of course it is already possible to implement hyperbolic
> geometry (e.g. Poincare' disk or Poincare' half-plane) as a
> model within euclidean geometry, implementing macros like
> "hyperbolic line", "hyperbolic segment" and the like.
> This works actually surprisingly well and I could provide details
> on it.
>
This could be a nice "warm up" before the main work.
Unfortunately I've never studied hyperbolic geometry,
but I guess that I could learn the basic ideas
needed to start implementing it fast.

I've given a quick look at the two Pointcar=C3=A9 models and the Klein one,
everyone has its upsides and downsides, but I wonder how
building a projective object would work.

If I understood correctly I should now look for a mentor and submit my
idea to the wiki, is this right?

Leonardo

[Attachment #5 (text/html)]

<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">2013/4/9 Maurizio \
Paolini <span dir="ltr">&lt;<a href="mailto:paolini@dmf.unicatt.it" \
target="_blank">paolini@dmf.unicatt.it</a>&gt;</span><br><blockquote \
class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc \
solid;padding-left:1ex">

Actually, a 3D version of kig is in my opinion a completely<br>
different beast, which should be implemented as a completely<br>
different project (kig3d?) and starting more or less from<br>
scratch.   I wouldn&#39;t vote in favour of a modification of<br>
kig with builtin 3D capabilities, actually.<br></blockquote><div>Well, it was just a \
wild fancy :)<br></div><div>Actually, it could be implemented as a different \
frontend<br>to the same underlying library, but this would be (if done)<br>

</div><div>a project for another time.<br></div><div>  <br></div><blockquote \
class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc \
solid;padding-left:1ex"> On the contrary, implementing projective coordinates \
(with<br> 3 homogeneous coordinates in place of the present 2) seems<br>
feasible.<br></blockquote><div>I think it&#39;s feasible and \
beneficial.</div><br><blockquote class="gmail_quote" style="margin:0 0 0 \
.8ex;border-left:1px #ccc solid;padding-left:1ex"> On noneuclidean (2D) geometry I do \
not presently have a precise<br> opinion, but I am a little bit uneasy on the \
matter.<br> Of course it is already possible to implement hyperbolic<br>
geometry (e.g. Poincare&#39; disk or Poincare&#39; half-plane) as a<br>
model within euclidean geometry, implementing macros like<br>
&quot;hyperbolic line&quot;, &quot;hyperbolic segment&quot; and the like.<br>
This works actually surprisingly well and I could provide details<br>
on it.<br>
</blockquote>This could be a nice &quot;warm up&quot; before the main \
work.<br></div><div class="gmail_quote">Unfortunately I&#39;ve never studied \
hyperbolic geometry,<br>but I guess that I could learn the basic ideas<br>

needed to start implementing it fast.<br><br></div><div class="gmail_quote">I&#39;ve \
given a quick look at the two Pointcaré models and the Klein one,<br></div><div \
class="gmail_quote">everyone has its upsides and downsides, but I wonder how<br>

building a projective object would work.<br><br></div><div class="gmail_quote">If I \
understood correctly I should now look for a mentor and submit my<br>idea to the \
wiki, is this right?<br><br></div><div class="gmail_quote">

Leonardo<br></div></div></div>



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