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List:       kde-devel
Subject:    Re: Noatun - fix or throw it out
From:       Michael Matz <matz () kde ! org>
Date:       2001-05-19 10:50:55
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Hi,

On Sat, 19 May 2001, Ralf Nolden wrote:

> *EXACTLY* the point. It doesn't matter really if it crashes in arts or
> that it's time to do something about it, hell the *END USER* will
> complain, then tell the boss, hey KDE 2.x is NOT yet there and it can't
> used as the pure environment/windowmanager people work *under* but
> *with*. That's what KOffice and third-party apps rely on. They rely on a
> *ROCK STABLE* distribution of KDE and if noatun wants to be a part of
> *working* and not saying it doesn't work because of this and that.

Please don't yell on kde-core-devel.  I think you know the charta of that
list.  The code which result in the mentioned crash is
noatun/libaray/player.cpp:181:
        current()->setLength(mEngine->length());

        if ( position < 0 )
                stop();
        position = current()->length() ? position : 0; // does that have

If position < 0 the called stop() sets mCurrent to 0, which is returned by
current(), which leads to the SEGV in the next line.  As I'm no noatun
developer I don't know how this is supposed to work, so I have no fix, but
anyway.


Ciao,
Michael.

 
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