On Thu, 23 Nov 2000, Guillaume Laurent wrote: > On Wednesday 22 November 2000 22:33, Raffaele Sandrini wrote: >=20 > > Yeah it's good to hear that. But my question is: Is it nescessary to > > "coquer" the rest of the 95%? I mean, we don't have any profit if we > > have 100%. I make this for alsolutly FUN. It doesn't interrest me how > > mnay other people use this. >=20 > Honestly, this "we do it just for fun" thing is one of the most die-hard = myth=20 > of free software. If you really don't care about how many people are usin= g=20 > your code, why releasing it at all ? Having your code be used is part of the fun. =20 > And if you do care about your users, especially when writing something wh= ich=20 > is aimed at non-technical people like a desktop, then you better prepare= =20 > yourself to deal with non-fun things like stupid bug reports, user reques= ts=20 > for things which you consider totally uninteresting, tedious administrati= ve=20 > tasks, and similar stuff. Well, at least I just get smug and annoying, and then it stops bothering me ;-) > Having fun is great, but if you think writing free software should be all= fun=20 > all the way, you won't get very far. People play rugby for fun. Getting your bones broken is not fun. But getting hit is part of the fun. Call it the paradox of human fun. ("\''/").__..-''"`-. . Roberto Alsina `9_ 9 ) `-. ( ).`-._.`) ralsina@conectiva.com.ar (_Y_.)' ._ ) `._`. " -.-' Director t=E9cnico _..`-'_..-_/ /-'_.' Conectiva SA (l)-'' ((i).' ((!.' Buenos Aires - Argentina KDE Developer (MFCH) "Those who serve the revolution plough the sea" Bolivar >> Visit http://master.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<