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List:       kde-devel
Subject:    Re: Opengl & KDE2
From:       Stephan Kulow <coolo () kde ! org>
Date:       2000-10-27 19:09:27
[Download RAW message or body]

Tim Lee wrote:
> 
> On Thursday 26 October 2000 09:19, Harri Porten wrote:
> > Lev Povalahev wrote:
> > > Hi!
> > >
> > > I have problems with KDE and opengl (qt opengl extension). When i compile
> > > qt with opengl dcopserver segfaults. It looks like libGL (NVIDIA 0.95
> > > driver) is trying to interact with the X server. With QT 2.2.0 i was able
> > > to solve the problem by not including libGLU in the QT build (just using
> > > the flags -lGL -lXmu (in qt/configs/linux-g++-shared)). For qt 2.2.1 it
> > > doesnt work. Without opengl dcopserver runs OK and KDE compiles without
> > > problems.
> > >
> > > Is there any solution for the problem? maybe some compiler flags?
> >
> > configure Qt with -no-opengl seems to be the best choice right now.
> >
> > Harri.
> >
> > >> Visit http://master.kde.org/mailman/listinfo/kde-devel#unsub to
> > >> unsubscribe <<
> 
> Every KDE 2.0 app I have tried crashes with the NVIDIA 0.95 drivers.
> This is really a problem since I would like to use both.   Do I only need to
> compile QT 2.2.1 without OpenGL or do other kde apps also need to be
> compiled without OpenGL for this to work.
> 
> Further, does any one actually know what the problem is.  I get something
> like the following for every kde app I try to run:
> 
Compiling Qt without opengl support should be enough.
And don't use opengl screensavers, they crash with
the NVIDIA driver too

Greetings, Stephan

-- 
Frauen und Maenner passen vielleicht nicht zusammen, aber meine 
allerschoensten Schrammen habe ich mir bei diesem Duell geholt.
					       -- Reinhard Mey
 
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