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List:       kde-devel
Subject:    Re: Sound?
From:       Leon Widdershoven <leon () ipp387 ! ipp ! kfa-juelich ! de>
Date:       1999-07-12 13:14:19
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Hi,

I know nothing of KDE sounds, but I would advise
you to look at the KWM sound handling.

KWM is capable of producing some sound when windows
are maximized, minimized etc, and that could should
be relatively easy to find.

Good luck,
Leon

On Mon, 12 Jul 1999, Jan Ekholm wrote:

> 
> [If this is a FAQ please point me in the correct direction.]
> 
> Is there a centralized system for managing sound in KDE? I'd like to use
> some very simple sounds in a small game, mainly to alert the player that
> something has happened, i.e. simple blips and blops. :-) I could then let
> the user choose the appropriate sounds from a dialog similar to the one
> where normal KDE systemsounds are configured. I'm really looking for
> something which would allow sounds to be played by a separate thread, such
> as:
> 
> 	KSound * Ploink = new Sound ( "ploink.wav" );
> 	KSoundManager::instance ()->play ( Ploink ); 
> 
> Nothing fancy, just some soundeffects. Any idea?
> 
> ---------------------+------------------------------------------------------
>  Jan 'Chakie' Ekholm |    CS at Åbo Akademi University, Turku, Finland
>     Linux Inside     | I'm the blue screen of death, no-one hears you scream
> 

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