--===============8871290092070073343== Content-Type: multipart/alternative; boundary=bcaec51a76e0f064da04bb76d81f --bcaec51a76e0f064da04bb76d81f Content-Type: text/plain; charset=ISO-8859-1 Hi all, I am planning to apply for GSoC this year with a project idea from the ideas list for KDE Games. The idea is to port a KDE game to QML. No one from KDE games has stepped up for mentoring it yet. Since QML/ QtQuick is well known among developers across KDE, I was wondering if any one from outside KDE games would be willing to mentor me on this. I myself am well acquainted with QML, all I need help with is writing the c++ parts that would be able to communicate with QML. I am really looking forward to doing this project (have a draft proposal already :p). Thanks, Viranch --bcaec51a76e0f064da04bb76d81f Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Hi all,

I am planning to apply for GSoC this year with a projec= t idea=A0from the
ideas list for KDE Games. The idea is to port a= KDE=A0game to QML.=A0No
one from KDE games has stepped up for=A0= mentoring it yet.=A0Since QML/
QtQuick is well known among developers across=A0KDE, I was=A0wondering=
if any one from outside KDE games=A0would be willing to=A0mentor= me=A0on
this. I myself am well acquainted with QML, all I need h= elp with is writing
the c++ parts that would be able to communicate with QML.
I am really looking forward to doing this project (have a draf= t proposal
already :p).

Thanks,
Viranch

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