Thank you, but this doesn't work for me. ))

On Fri, Jun 24, 2011 at 4:45 PM, Luis Gustavo Spern Barreto <gustavosbarreto@gmail.com> wrote:
Hello.
Add these variables to the include_directories() and target_link_libraries():

include_directories(${QT_....} ${QT_QTSCRIPTTOOLS_INCLUDE_DIR})
target_link_libraries(${QT_....} ${QT_QTSCRIPTTOOLS_LIBRARY})

If you need Qt script:
${QT_QTSCRIPT_INCLUDE_DIR}
${QT_QTSCRIPT_LIBRARY}

Luis Gustavo Spern Barreto,
http://www.gustavobarreto.net
+55 53 9144.4318



2011/6/24 dmitry chernov <diman4ik.chernov@gmail.com>:
> For me it builds only after adding this:
> include_directories(file /usr/include/QtScriptTools) and changing this:
> TARGET_LINK_LIBRARIES( context2d ${QT_LIBRARIES}
> /usr/lib/libQtScriptTools.so )
>
> So0mething is broken or smth. I've got rather old system Fedora11...
>
> On Fri, Jun 24, 2011 at 7:58 AM, dmitry chernov <diman4ik.chernov@gmail.com>
> wrote:
>>
>> Thank you, Filip.
>> But it still says that : error: QScriptEngineDebugger: No such file or
>> directory.
>>
>> On Tue, Jun 21, 2011 at 2:49 PM, Filip Brcic <brcha@gna.org> wrote:
>>>
>>> On уторак, 21. јун 2011. 8.35.41 dmitry chernov wrote:
>>> > Do anybody have proper CMakeLists.txt to build qt's example Context2D?
>>> > I
>>> > had to add -DQT_NO_SCRIPTTOOLS. When I build this example with .pro
>>> > file
>>> > it builds ok. So I want to know how to add qt script tools support in
>>> > cmake
>>>
>>> Here's the CMakeLists.txt that works:
>>>
>>> project(context2d)
>>>
>>> find_package(Qt4 COMPONENTS QtCore QtGui QtScript QtScriptTools REQUIRED)
>>> include(${QT_USE_FILE})
>>>
>>> SET(context2d_SRCS
>>>    main.cpp
>>>    context2d.cpp
>>>    domimage.cpp
>>>     environment.cpp
>>>    qcontext2dcanvas.cpp
>>>    window.cpp
>>> )
>>>
>>> SET(context2d_HEADERS
>>>    context2d.h
>>>    domimage.h
>>>    environment.h
>>>    qcontext2dcanvas.h
>>>    window.h
>>> )
>>>
>>> QT4_WRAP_CPP( context2d_HEADERS_MOC ${context2d_HEADERS} )
>>>
>>> SET(context2d_RESOURCES context2d.qrc)
>>>
>>> QT4_ADD_RESOURCES(context2d_RESOURCES_RCC ${context2d_RESOURCES})
>>>
>>> ADD_DEFINITIONS(${QT_DEFINITIONS})
>>>
>>> ADD_EXECUTABLE(context2d ${context2d_SRCS}
>>>                          ${context2d_RESOURCES_RCC}
>>>                         ${context2d_HEADERS_MOC} )
>>>
>>> TARGET_LINK_LIBRARIES(context2d ${QT_LIBRARIES})
>>>
>>> It seams this example needs both QtScript and QtScriptTools (as is
>>> written in
>>> the .pro file).
>>>
>>> Best regards,
>>> Filip
>>>
>>> --
>>> Filip Brcic <brcha@gna.org>
>>> WWWeb: http://brcha.com
>>> Jabber  : brcha@kdetalk.net
>>> GPG 0x2537C379
>>> Fingerprint: 287D 5F24 50AA A36C 977F AC9A F1FD C7EB 2537 C379
>>>
>>>
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>>> >> unsubscribe <<
>>>
>>
>
>
>
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>

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