[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kde-devel
Subject:    Re: plans for a free, OpenGL-based equivalent to Direct2D ?
From:       Benoit Jacob <jacob.benoit.1 () gmail ! com>
Date:       2010-12-14 8:12:19
Message-ID: AANLkTimyVX+tM56Pa9yMQz1hMKSpek6wa-6t7uoZSFVi () mail ! gmail ! com
[Download RAW message or body]

2010/12/14 Thiago Macieira <thiago@kde.org>:
> On Tuesday, 14 de December de 2010 09:01:05 Benoit Jacob wrote:
>> We target every OpenGL ES 2 device. I am not aware of an OpenVG
>> implementation that will run (and be well hardware-accelerated)
>> everywhere there is a OpenGL ES 2 implemetation?
>
> You asked for a hardware-accelerated API. But given your current reply, I take
> that you're looking for a 2D abstraction layer on top of OpenGL.

Right, I'm looking at a 2D library that's accelerated by OpenGL.
However, "abstraction layer" is not how I would call it, because
really it's not just about abstraction, it's going to have to
_implement_ lots of stuff, part of which will have to run on the CPU,
not on the GPU.  2D is hard in that CPU and GPU tasks tend to be
intermingled in a way that makes it quite hard to offload to the GPU.

Benoit

>
> --
> Thiago Macieira - thiago (AT) macieira.info - thiago (AT) kde.org
>  Senior Product Manager - Nokia, Qt Development Frameworks
>      PGP/GPG: 0x6EF45358; fingerprint:
>      E067 918B B660 DBD1 105C  966C 33F5 F005 6EF4 5358
>
>
>>> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<
>
>
 
>> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<

[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic