[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-devel
Subject: Re: Correct useage of phonon?
From: Kevin Krammer <kevin.krammer () gmx ! at>
Date: 2008-05-10 19:26:13
Message-ID: 200805102126.29672.kevin.krammer () gmx ! at
[Download RAW message or body]
[Attachment #2 (multipart/signed)]
On Saturday 10 May 2008, Michael Thaler wrote:
> would work, but I think it is quite ugly to load the files from disk each
> time they are played. My question is: is it reasonable to have fifteen
> MediaObjects that are initialized in the constructor of the class or are
> MediaObjects to heavywight to do that. If so, is there any other way to
> preload the sound files?
I think this approach sounds reasonable, unless MediaSource keeps a buffer.
My advice would be to ask on kde-games-devel, since the other game developers
probably have already encountered and solved this issues and the issues you
might encounter later on.
Cheers,
Kevin
--
Kevin Krammer, KDE developer, xdg-utils developer
KDE user support, developer mentoring
["signature.asc" (application/pgp-signature)]
>> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic