[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-devel
Subject: Re: KIntNumInput in KDE4 ui files
From: Kleag <kleag () free ! fr>
Date: 2006-09-13 21:25:30
Message-ID: 200609132325.32540.kleag () free ! fr
[Download RAW message or body]
Thanks to pinotree and tsdgeos, this is now solved. For the record: my ui file
had been converted with uic3, which was not enough to support KDE widgets. So
adding the lines below to the ui file solved the problem:
<customwidgets>
<customwidget>
<class>KNumInput</class>
<extends>QWidget</extends>
<header>knuminput.h</header>
<container>0</container>
<pixmap></pixmap>
</customwidget>
<customwidget>
<class>KIntNumInput</class>
<extends>KNumInput</extends>
<header>knuminput.h</header>
<container>0</container>
<pixmap></pixmap>
</customwidget>
</customwidgets>
Regards,
Kleag
Le mercredi 13 septembre 2006 22:09, Kleag a écrit :
> Hello,
>
> In KGraphViewer, I have a KIntNumInput used in a ui file (Qt4 version
> converted from the Qt3 one by the trolltech conversion tool). When compiled
> by uic, it produces the include:
> #include <kintnuminput.h>
>
> where it seems that this class is now defined in knuminput.h .
>
> So, where is the association between KDE class names and headers defined ?
> Is there a bug here ?
>
> Regards,
>
> Kleag
--
KsirK - a turn-based strategy game for KDE
http://gna.org/projects/ksirk
KGraphViewer - a GraphViz dot graphs viewer
http://extragear.kde.org/apps/kgraphviewer
>> Visit http://mail.kde.org/mailman/listinfo/kde-devel#unsub to unsubscribe <<
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic