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List: kde-devel
Subject: Re: Implicit double to int convertions in kolf. Ok to fix them?
From: Dmitry Suzdalev <dimsuz () gmail ! com>
Date: 2006-05-27 12:17:37
Message-ID: 200605271617.38009.dimsuz () gmail ! com
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On Thursday 25 May 2006 15:58, Jason E Katz-Brown wrote:
> Woops, that email address disappeared a while ago and apparently I'm not
> on kde-games-devel and only on kde-devel. (that's lame! hah)
>
> I think it'd be okay to convert the bad places to casts because kolf lives
> on a small gameboard and I don't see overflows being a problem. Altho I
> would be excited to convert kolf to the new Qt 4 api when it's time. Or if
> somebody wanted to do that for me, oh man, that'd be even more exciting
Well, then I think its better to leave the warnings.
Can't tell in advance, but maybe after QGraphicsView will be released, I can
do the transition :). Well, at least, you can have this in mind ;).
Dmitry.
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