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List: kde-devel
Subject: KDE4: Arthur (and?/)or libart2? or kcanvas?
From: Melchior FRANZ <mfranz () kde ! org>
Date: 2005-06-04 9:34:23
Message-ID: 200506041134.23686 () pflug2 ! gphy ! univie ! ac ! at
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Is there an 'official' policy w.r.t. rendering engines in KDE4? I think
about porting my kdeartwork-screensaver to KDE4. Currently it uses libart2
for rendering. It would be nice if I could drop this dependency and use
Arthur. But according to the Qt4 documentation, Arthur does anti-aliasing
only if there's OpenGl available, which would be a noticeable degradation.
Or will kcanvas serve as a layer in between, that uses Arthur if possible,
and libagg2/libart2 otherwise. Or is all that not decided yet? :-)
m.
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